November 2011 archive

UFO Command Development Ahead Of Schedule

We haven’t even created a timeline yet, but according to our previous post here, we are over a month ahead of schedule already!!   Thanks to the supreme efforts and talent of our skilled programmer, Yoyoo, we are leaps and bounds into development.  The gameboard is being created and is already programmed.  (Figure that one!)  The …

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Development on UFO Command Begins!

I’m happy and excited to announce that development on the game ‘UFO Command’ by HayMan Games has officially begun, November 1, 2011.  A small team has been assembled and if all preliminary setup goes smoothly (development web pages, forums, chat rooms, design docs, and some concept art, etc), we’ll start coding and assembling the game …

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