I’m gearing up to enter the next 72 hour game development competition with the GMC forum community. This means Muvizu will be taking yet another back seat. Everything got a back seat a couple weeks ago since I went back …
Monthly Archive: April 2012
…so we were working on UFO Command and… SQUIRREL!
Well, leave it to me to get sidetracked on a huge tangent. First I was sidetracked by a second game (FayKade). Then I had this bright idea that I could do some in-game cut scenes using a different game I …