January 2017 archive

Smalltown Grocery – DevLog 2

This week I’ve managed to come closer to terms with my limitations. While trying to prototype grid-based pathfinding (using the gamemaker mp- and path functions) I have realized I will not be able to use small sized walls (4 x 4) in conjunction with larger objects (32 x 32).  When I tried it, the customer would …

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Smalltown Grocery – DevLog 1

I haven’t had a lot of time to work on this game, but I’ve done a few things. Thanks to a few people from the GMC, I have a few game title suggestions to make the game sound more fun/exciting:  “Cleanup In Aisle 3”, “Attention Shoppers”, and “Checkout”.  I haven’t made up my mind about …

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2017 Project – Grocery Store Game

The Goal – New Year’s Resolution Since it’s a New Year, I’ve decided to pursue a single game project with the goal of having a complete and polished game by the end of 2017.  I made this decision on the 2nd of January and I’ve already started creating art assets for the game.  I will …

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