I was plugging along on this Grocery Store game just fine, when all of the sudden, a GMC Jam jumped out in front of me and made me pay it more attention. Now that the Jam is over, I still have this thing called “Time Tank” distracting me and demanding my attention. I can’t seem …
Category: GameMaker
Smalltown Grocery – DevLog 3
I must admit, the name “Smalltown Grocery” is growing on me. I may leave it as that, as mundane as it sounds. lol Anyway, I have some sad news to announce. If you’ve been following along, you may have noticed it’s been a while since my last post. In fact, it’s been 15 days. (Half …
Smalltown Grocery – DevLog 2
This week I’ve managed to come closer to terms with my limitations. While trying to prototype grid-based pathfinding (using the gamemaker mp- and path functions) I have realized I will not be able to use small sized walls (4 x 4) in conjunction with larger objects (32 x 32). When I tried it, the customer would …
Smalltown Grocery – DevLog 1
I haven’t had a lot of time to work on this game, but I’ve done a few things. Thanks to a few people from the GMC, I have a few game title suggestions to make the game sound more fun/exciting: “Cleanup In Aisle 3”, “Attention Shoppers”, and “Checkout”. I haven’t made up my mind about …