Tag: GameMaker

Smalltown Grocery – DevLog 2

This week I’ve managed to come closer to terms with my limitations. While trying to prototype grid-based pathfinding (using the gamemaker mp- and path functions) I have realized I will not be able to use small sized walls (4 x 4) in conjunction with larger objects (32 x 32).  When I tried it, the customer would …

Continue reading

Smalltown Grocery – DevLog 1

I haven’t had a lot of time to work on this game, but I’ve done a few things. Thanks to a few people from the GMC, I have a few game title suggestions to make the game sound more fun/exciting:  “Cleanup In Aisle 3”, “Attention Shoppers”, and “Checkout”.  I haven’t made up my mind about …

Continue reading

The GMC Jam Tribute Video (and other Jam stuff)

I threw this video together to as a tribute to the GMC Jam. The GMC Jam is a game making competition that happens 4 times a year (once every 3 months).  This competition lasts for 72 hours.  That’s right, 72 hours to think up, design, and complete a video game, and they encourage trying new …

Continue reading

New game I’m working on — “Carpocalypse”

The other games are on the back burners.  Here’s my latest game-making fling.  It’s called “Carpocalypse”. It’s in the very first stages of a playable game.  I’m hoping someone will see this post and offer some feedback about the game SO FAR (please understand, the game is not finished).  Specifically, I’m looking for feedback concerning …

Continue reading