I was plugging along on this Grocery Store game just fine, when all of the sudden, a GMC Jam jumped out in front of me and made me pay it more attention. Now that the Jam is over, I still have this thing called “Time Tank” distracting me and demanding my attention. I can’t seem …
Tag: HayManGames
Smalltown Grocery – DevLog 3
I must admit, the name “Smalltown Grocery” is growing on me. I may leave it as that, as mundane as it sounds. lol Anyway, I have some sad news to announce. If you’ve been following along, you may have noticed it’s been a while since my last post. In fact, it’s been 15 days. (Half …
Smalltown Grocery – DevLog 2
This week I’ve managed to come closer to terms with my limitations. While trying to prototype grid-based pathfinding (using the gamemaker mp- and path functions) I have realized I will not be able to use small sized walls (4 x 4) in conjunction with larger objects (32 x 32). When I tried it, the customer would …
2017 Project – Grocery Store Game
The Goal – New Year’s Resolution Since it’s a New Year, I’ve decided to pursue a single game project with the goal of having a complete and polished game by the end of 2017. I made this decision on the 2nd of January and I’ve already started creating art assets for the game. I will …