{"id":65,"date":"2011-12-12T14:02:06","date_gmt":"2011-12-12T21:02:06","guid":{"rendered":"http:\/\/haymanquarterly.com\/blogs\/?page_id=65"},"modified":"2013-06-07T11:42:07","modified_gmt":"2013-06-07T18:42:07","slug":"ufocommand","status":"publish","type":"page","link":"http:\/\/haymanquarterly.com\/blogs\/ufocommand\/","title":{"rendered":"UFO Command Info Page"},"content":{"rendered":"<p>&nbsp;<br \/>\n&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<h2><span style=\"color: #ffdd00;font-size: large\">HayMan Games Presents<\/span><\/h2>\n<p><img decoding=\"async\" src=\"http:\/\/haymanquarterly.com\/images\/ufocommand_logo.png\" alt=\"\" \/><\/p>\n<h2><span style=\"color: #90ee90\"><strong>You are the commander of an alien faction vying for control of a recently discovered rich planet abundantly full of energy resources. To get the upper hand against the opposing alien factions, you must establish dominance by being the first to land four ships of supplies and warriors upon the planet&#8217;s surface.<\/strong><\/span><\/h2>\n<p>&nbsp;<\/p>\n<h3><span style=\"color: #ffdd00\">Objective:<\/span><\/h3>\n<p>Up to four players have four UFO&#8217;s each that they can control. They must direct these UFO&#8217;s from their Home Planet to the Target Planet&#8217;s surface. This is done by taking turns and rolling two 6-sided dice.<\/p>\n<p>UFO Command is a turn-based, boardgame-style game similar to &#8220;Trouble&#8221;, &#8220;Sorry!&#8221; or &#8220;Ludo&#8221;. It is a 1-4 player game with or without computer opponents.<\/p>\n<p><img decoding=\"async\" src=\"http:\/\/haymanquarterly.com\/images\/UFO_003_SideViewRed.png\" alt=\"\" \/><\/p>\n<h2><span style=\"color: #ffdd00\">Development Information<\/span><\/h2>\n<p>Development on UFO Command started around the beginning of November 2011.<\/p>\n<p>We have a completed GDD (Game Design Document), a complete rule set, private website pages, private forum, and Dropbox for file sharing. The basic engine for the game has been initially created. Art concept is finished and placeholders are slowly being replaced. The game is about 3\/4 done.<\/p>\n<p>Progress came to a halt in early 2012. I am currently looking for an advanced level programmer with GameMaker GML knowledge to continue with the project.  Also looking for a good artist, with 3D modelling experience preferred.<\/p>\n<p>There is no official release date as of yet.<\/p>\n<p><!--iframe width=\"425\" height=\"349\" src=\"http:\/\/www.youtube.com\/embed\/BJc2lGXvPWE?hl=en&#038;fs=1\" frameborder=\"0\" allowfullscreen&gt;&lt;\/iframe--><br \/>\n<!--img src=\"http:\/\/haymanquarterly.com\/images\/3DPlanetStill_001.png\"&gt;--><\/p>\n<p>You can view the animation of the spinning globe here:<\/p>\n<p><font size=\"4\"><a href=\"http:\/\/www.youtube.com\/watch?v=BJc2lGXvPWE\" target=\"_blank\">HMQ Spinning Globe (1.45G) on YouTube<\/a><\/font><\/p>\n<p>&nbsp;<\/p>\n<h2><span style=\"color: #ffdd00\">Main Menu ScreenShot<\/span><\/h2>\n<p><img decoding=\"async\" src=\"http:\/\/haymanquarterly.com\/images\/UFOMainMenu.PNG\" alt=\"\" width=\"100%\" \/><\/p>\n<p>&nbsp;<\/p>\n<div><span style=\"font-size: xx-small\">&#8220;HayMan Quarterly&#8221; and &#8220;UFO Command&#8221; &#8211; \u00a9 Copyright 2001-2012 by Marc Hickey.<br \/>\nHayMan Quarterly is a product of HayMan Industries. All rights reserved.<\/span><\/p>\n<p><img decoding=\"async\" src=\"http:\/\/haymanquarterly.com\/images\/HMQbanner003.png\" alt=\"\" \/><\/div>\n","protected":false},"excerpt":{"rendered":"<p>&nbsp; &nbsp; &nbsp; &nbsp; HayMan Games Presents You are the commander of an alien faction vying for control of a recently discovered rich planet abundantly full of energy resources. To get the upper hand against the opposing alien factions, you must establish dominance by being the first to land four ships of supplies and warriors &hellip; <\/p>\n<p><a class=\"more-link btn\" href=\"http:\/\/haymanquarterly.com\/blogs\/ufocommand\/\">Continue reading<\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":3,"comment_status":"open","ping_status":"open","template":"","meta":{"footnotes":""},"_links":{"self":[{"href":"http:\/\/haymanquarterly.com\/blogs\/wp-json\/wp\/v2\/pages\/65"}],"collection":[{"href":"http:\/\/haymanquarterly.com\/blogs\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"http:\/\/haymanquarterly.com\/blogs\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"http:\/\/haymanquarterly.com\/blogs\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/haymanquarterly.com\/blogs\/wp-json\/wp\/v2\/comments?post=65"}],"version-history":[{"count":28,"href":"http:\/\/haymanquarterly.com\/blogs\/wp-json\/wp\/v2\/pages\/65\/revisions"}],"predecessor-version":[{"id":940,"href":"http:\/\/haymanquarterly.com\/blogs\/wp-json\/wp\/v2\/pages\/65\/revisions\/940"}],"wp:attachment":[{"href":"http:\/\/haymanquarterly.com\/blogs\/wp-json\/wp\/v2\/media?parent=65"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}