{"id":865,"date":"2013-05-05T19:01:16","date_gmt":"2013-05-06T02:01:16","guid":{"rendered":"http:\/\/haymanquarterly.com\/blogs\/?page_id=865"},"modified":"2013-05-12T20:57:58","modified_gmt":"2013-05-13T03:57:58","slug":"haymans-really-real-reviews-jam-10-edition","status":"publish","type":"page","link":"http:\/\/haymanquarterly.com\/blogs\/haymans-really-real-reviews-jam-10-edition\/","title":{"rendered":"HayMan&#8217;s Really Real Reviews &#8212; Jam 10 edition"},"content":{"rendered":"<p><strong><span style=\"text-decoration: underline;font-size: 32px\"><span style=\"color: #00ccff;text-decoration: underline\">HayMan\u2019s Virtually Veritable Votes<\/span><\/span><\/strong><\/p>\n<p><span style=\"color: #ff9900\">My votes go to:<\/span><\/p>\n<ul>\n<li><span style=\"font-size: 32px\"><strong><span style=\"color: #00ff00\">1st Place \u2014 Rainbows Below \u2013 Lune\u00a0 (24\/24 points)<\/span><br \/>\n<\/strong><\/span><\/li>\n<li><span style=\"font-size: 28px\"><strong><span style=\"color: #ffff00\">2nd Place \u2014 Redemption \u2013 chessmasterriley\u00a0(24\/24 points)<\/span><br \/>\n<\/strong><\/span><\/li>\n<li><span style=\"font-size: 24px\"><strong>3rd Place \u2014 Papantzin \u2013 GameDevDan\u00a0(24\/24 points)<\/strong><\/span><\/li>\n<\/ul>\n<div><span style=\"color: #000000;font-size: small\"><strong><br \/>\n<\/strong><\/span><\/div>\n<div><\/div>\n<ul>\n<li><strong><span style=\"color: #ff9900\">Best Use Of Theme \u2013<\/span>\u00a0Outlander \u2013 Coolbot4k<\/strong><\/li>\n<li><strong><span style=\"color: #ff9900\">Best Use Of Handicap <strong>\u2013<\/strong><\/span>\u00a0Seeing Blue \u2013 True Valhalla<\/strong><\/li>\n<li><strong><span style=\"color: #ff9900\">Best Presentation \u2013<\/span>\u00a0Smithereens \u2013 Fireball16<\/strong><\/li>\n<\/ul>\n<div>\n<div><span style=\"font-size: 18px;color: #00ccff\"><strong>The HayMan Favorite List:<\/strong><\/span><\/div>\n<div><\/div>\n<div><span style=\"color: #ff9900\">Best Weirdness &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;<\/span>\u00a0Outlander \u2013 Coolbot4k<\/div>\n<div><\/div>\n<div><span style=\"color: #ff9900\">Best Old School &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;<\/span>\u00a0Paraverse \u2013 jett87<\/div>\n<div><\/div>\n<div><span style=\"color: #ff9900\">Best Eye-Popping Graphics &#8212;&#8211;<\/span>\u00a0Redemption \u2013 chessmasterriley<\/div>\n<div><\/div>\n<div><span style=\"color: #ff9900\">Best Artsy-Fartsy &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;<\/span>\u00a0Sriggy Moggful \u2013 orange08<\/div>\n<div><\/div>\n<div><span style=\"color: #ff9900\">Best 3D &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;<\/span>\u00a0Polar bear and Penguins: Antarctic Battle \u2013 Greenblizzard<\/div>\n<div><\/div>\n<div><span style=\"color: #ff9900\">Best Potential &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;<\/span>\u00a0Skyscraper Kingdoms \u2013 Snail_Man<\/div>\n<div><\/div>\n<div><span style=\"color: #ff9900\">Best Originality &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;<\/span>\u00a0Matrix 6 \u2013 Earthwalker<\/div>\n<div><\/div>\n<div><span style=\"color: #ff9900\">Best Humor &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-<\/span>\u00a0Nut a joke gaem 2 \u2013 Lukasmah\n<\/div>\n<div><span style=\"color: #ff9900\">Best Worst Game\u00a0&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;<\/span> Nut Kick \u2013 IrfanFox<\/div>\n<div><\/div>\n<p><span style=\"color: #000000\"><span style=\"font-size: 12.727272033691406px\"><strong><br \/>\n<\/strong><\/span><\/span><\/p>\n<\/div>\n<div><span style=\"color: #ff9900\">The rest of the rankings:<\/span><\/div>\n<div><\/div>\n<div>\n<ol>\n<li>&#8211;<\/li>\n<li>&#8211;<\/li>\n<li>&#8211;<\/li>\n<li>(23) &#8211; Introductions \u2013 @Alex@<\/li>\n<li>(23) &#8211; Hi Me Ro Me \u2013 NAL<\/li>\n<li>(22) &#8211; Mission: Demolition \u2013 swifty &amp; teamsteeve<\/li>\n<li>(21) &#8211; Distant Mind &#8211; 11clock<\/li>\n<li>(21) &#8211; The Four Doors \u2013 Exkakx<\/li>\n<li>(21) &#8211; Eternal Chamber \u2013 newkill<\/li>\n<li>(21) &#8211; Purple Intruders \u2013 SecondReality<\/li>\n<li>(21) &#8211; Hitman \u2013 Joh<\/li>\n<li>(21) &#8211; Smithereens \u2013 Fireball16<\/li>\n<li>(20) &#8211; For a Lost Hat \u2013 Gorkiller<\/li>\n<li>(20) &#8211; F.O.D. (Foreign Object Detection) \u2013 chance<\/li>\n<li>(20) &#8211; Seeing Blue \u2013 True Valhalla<\/li>\n<li>(20) &#8211; Cyan &#8211; amcd<\/li>\n<li>(19) &#8211; Sriggy Moggful \u2013 orange08<\/li>\n<li>(19) &#8211; 8bit Vomit &#8211; Yal<\/li>\n<li>(18) &#8211; Paraverse \u2013 jett87<\/li>\n<li>(18) &#8211; Defend the Homelands &#8211; MishMash<\/li>\n<li>(18) &#8211; Polar bear and Penguins: Antarctic Battle \u2013 Greenblizzard<\/li>\n<li>(18) &#8211; Ego in Hoc V Horarum \u2013 Darzoz<\/li>\n<li>(18) &#8211; Nut a joke gaem 2 \u2013 Lukasmah<\/li>\n<li>(17) &#8211; Avoid &#8211; SecondReality<\/li>\n<li>(16) &#8211; Outlander \u2013 Coolbot4k<\/li>\n<li>(16) &#8211; Matrix 6 \u2013 Earthwalker<\/li>\n<li>(16) &#8211; Rovitation v1.0 \u2013 Team 2Dee\/Curio\/Dr. D. Flopper<\/li>\n<li>(15) &#8211; Slippery Slope \u2013 Dadio &amp; Jack<\/li>\n<li>(15) &#8211; Intruder ALERT \u2013 benf2<\/li>\n<li>(15) &#8211; Fortress Face-Off \u2013 RekNepZ<\/li>\n<li>(15) &#8211; September Campaign \u2013 The Legend<\/li>\n<li>(14) &#8211; The world I created that I hated \u2013 bobmoo<\/li>\n<li>(14) &#8211; Death to Zeppelin &#8211; Goinbatty<\/li>\n<li>(14) &#8211; Dark World &#8211; MikeDark_x<\/li>\n<li>(13) &#8211; Polaris: Star-crossed \u2013 Oracizan<\/li>\n<li>(13) &#8211; Bliss &#8211; Lilybugged<\/li>\n<li>(13) &#8211; Platform 13 \u2013 darkwalker247<\/li>\n<li>(12) &#8211; The life and times of..this square right here. \u2013 makerofthegames<\/li>\n<li>(12) &#8211; Samurai Ghost Hunter \u2013 94931355<\/li>\n<li>(12) &#8211; When they come \u2013 trg601<\/li>\n<li>(12) &#8211; Pie in the Face &#8211; jordland<\/li>\n<li>(12) &#8211; Dust cloud gone mad! \u2013 NightGrader<\/li>\n<li>(11) &#8211; Greyfield \u2013 nightswim<\/li>\n<li>(11) &#8211; Snail Racer \u2013 Rusty<\/li>\n<li>(11) &#8211; Shooting stars \u2013 feerple<\/li>\n<li>(11) &#8211; RUNNING from the FOREIGN \u2013 Bruin Games<\/li>\n<li>(11) &#8211; Island Medley \u2013 mr magnus<\/li>\n<li>(11) &#8211; The Foreign Wars \u2013 Overloaded and Jagtiger<\/li>\n<li>(10) &#8211; Skyscraper Kingdoms \u2013 Snail_Man<\/li>\n<li>(10) &#8211; Recrudescence \u2013 Dangerous_Dave<\/li>\n<li>(10) &#8211; Rain: War You Got \u2013 Rusty<\/li>\n<li>(09) &#8211; Cursed UFO &#8211; The Black Dragon<\/li>\n<li>(08) &#8211; Alien Attack &#8211; slojanko<\/li>\n<li>(08) &#8211; Defend the Treasure \u00a0&#8211; Sirham<\/li>\n<li>(06) &#8211; Borders &#8211; gmxo<\/li>\n<li>(06) &#8211; Lazer Dojo Death Frenzy \u2013 blu3<\/li>\n<li>(05) &#8211; Nut Kick \u2013 IrfanFox<\/li>\n<li>(05) &#8211; Super Jelly Alien \u2013 gamemakerfun300<\/li>\n<li>(00) &#8211; Rotastic \u2013 Brano000<\/li>\n<\/ol>\n<div><\/div>\n<\/div>\n<p><strong><span style=\"text-decoration: underline;font-size: 32px\"><span style=\"color: #00ccff;text-decoration: underline\">HayMan\u2019s\u00a0Really Real Reviews<\/span><\/span><\/strong><\/p>\n<p>Rating system:\u00a0Each category gets 0 \u2013 4 points, then the points are totaled for score and averaged for a quick-glance star rating.<\/p>\n<p>This scoring system aint the best, but it&#8217;s all I got. \u00a0I can live with it.<\/p>\n<p><span style=\"color: #ff9900\">Theme &amp; Handicap<\/span><\/p>\n<ul>\n<li>0 = Both are totally missing from the game.<\/li>\n<li>1 = Usage is very poor <em>and\/or<\/em> one is missing from the game.<\/li>\n<li>2 = Both were incorporated; usage was less than average.<\/li>\n<li>3 = Both were incorporated; usage was average or better.<\/li>\n<li>4 = Excellent usage of both.<\/li>\n<\/ul>\n<p><span style=\"color: #ff9900\">Gameplay<\/span><\/p>\n<ul>\n<li>0 = What the \u2026?<\/li>\n<li>1 = Below average.<\/li>\n<li>2 = Average.<\/li>\n<li>3 = Above average.<\/li>\n<li>4 = Fun, easy to understand, and challenging.<\/li>\n<\/ul>\n<p><span style=\"color: #ff9900\">Graphics<\/span><\/p>\n<ul>\n<li>0 = Hire an artist and\/or a graphics coder.<\/li>\n<li>1 = Not good, but representative.<\/li>\n<li>2 = They\u2019re okay, but could have been better.<\/li>\n<li>3 = Above average, easy to recognize.<\/li>\n<li>4 = Beautiful, matching, and nicely animated.<\/li>\n<\/ul>\n<p><span style=\"color: #ff9900\">Sound FX &amp; Music<\/span><\/p>\n<ul>\n<li>0 = Both were nonexistent.<\/li>\n<li>1 = Horrible or no music and\/or some sound effects are awful.<\/li>\n<li>2 = Tolerable music and sound, but not enough.<\/li>\n<li>3 = Great music, sounds were non-annoying.<\/li>\n<li>4 = Perfect music selection and sound effects that \u2018fit\u2019 the game.<\/li>\n<\/ul>\n<p><span style=\"color: #ff9900\">Intros, Menus, Cutscenes, In-game messaging, Tutorials, etc<\/span><\/p>\n<ul>\n<li>0 = None used.<\/li>\n<li>1 = Hard to understand.<\/li>\n<li>2 = Functional, but uninteresting or very plain.<\/li>\n<li>3 = Nicely incorporated and game-fitting.<\/li>\n<li>4 = Excellent use of these peripheral game utilities, enhancing the overall experience.<\/li>\n<\/ul>\n<p><span style=\"color: #ff9900\">HayMan Likablility<\/span><\/p>\n<ul>\n<li>0 = Completely hated it; won\u2019t play it again. (No offense.)<\/li>\n<li>1 = Didn\u2019t like playing it.<\/li>\n<li>2 = Meh.<\/li>\n<li>3 = Liked it, and might play it again.<\/li>\n<li>4 = Saved it to my hard drive and gave it a shortcut.\u00a0<img decoding=\"async\" src=\"http:\/\/haymanquarterly.com\/blogs\/wp-includes\/images\/smilies\/icon_smile.gif\" alt=\":)\" \/><\/li>\n<\/ul>\n<p>I believe that a game should include all directions and explanations in-game. If your game is not easily understood just by playing it, it\u2019s going to get marked down.\u00a0I may or may not include a few random thoughts about the game, but I will display\u00a0the final score and a zero-to-four star rating system based on the average of the category scores, rounded up. The scores\u00a0will determine the ranking. In the event of ties, simply, the game I liked better gets a higher ranking.<\/p>\n<p>&nbsp;<\/p>\n<p><span style=\"color: #ff9900\">IMPORTANT NOTICE:<\/span><\/p>\n<p>I want to express my utmost appreciation to all the developers here who take valuable time out of their lives to place that value on creating these games for this competition and developing games in general. \u00a0It is a pleasure to participate with you all, and be entertained by your games, whether they are outstanding by the highest standard or lousy to pointless extremes. \u00a0I truly enjoy playing, reviewing, and otherwise participating in the Jam discussion board. \u00a0I even enjoy the games I don\u2019t enjoy, if that makes any sense at all. \u00a0Thank you for your obvious mighty and tenacious efforts.<\/p>\n<p>with (obj_previous_paragraph)<br \/>\n{<\/p>\n<p>The things I say about the games in my reviews are MY OWN OPINIONS. \u00a0These comments reflect what I like or don\u2019t like in games \u2014 my personal taste of what makes a good game, or even more generally, what is good game play or good game elements. \u00a0My preferences will not always match anyone else\u2019s. \u00a0Any comments or suggestions I write in these reviews are only suggestions for consideration. \u00a0They, by no means, portend that you should change your game, or keep it the same, to make it any better \u2014 I\u2019m definitely not an expert, nor try to pretend to be. \u00a0I just know what I like. \u00a0I\u2019m old-school from the old-school, but do like pretty graphics. \u00a0I sincerely hope to only and humbly (or sometimes not-so-humbly) give my honest opinion as constructive criticism for the advantage of the developer.<\/p>\n<p>}<\/p>\n<p>And one last thing\u2026. \u00a0I love you.\u00a0\u00a0<img decoding=\"async\" src=\"http:\/\/haymanquarterly.com\/blogs\/wp-content\/plugins\/ultimate-tinymce\/emotions\/img\/popo\/shocked.png\" alt=\"Shocked\" border=\"0\" \/><\/p>\n<p>&nbsp;<\/p>\n<p><strong><span style=\"text-decoration: underline;font-size: 32px\"><span style=\"color: #00ccff;text-decoration: underline\">REVIEWS<\/span><\/span><\/strong><\/p>\n<p>(I decided to use the randomizer and my old reviewing system again. \u00a0It was just easier.)<\/p>\n<p>&nbsp;<\/p>\n<p><span style=\"font-size: 18px;color: #00ccff\">8-Bit Vomit<\/span> \u2013 Yal<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/dl.dropbox.com\/u\/46956737\/4Stars\/35stars.png\" alt=\"3.5 stars\" width=\"80\" height=\"20\" \/><\/p>\n<p><span style=\"font-size: 18px;color: #00ccff\">19 points<\/span>\u00a0\u00a0<span style=\"font-size: 10px\">out of 24<\/span><\/p>\n<ul>\n<li>3 \u2014 Theme &amp; Handicap<\/li>\n<li>4 \u2014 Gameplay<\/li>\n<li>3 \u2014 Graphics<\/li>\n<li>2 \u2014 Sound FX &amp; Music<\/li>\n<li>4 \u2014 Intros, Menus, Cutscenes, in-game messaging, etc<\/li>\n<li>3 \u2014 HayMan Likablility<\/li>\n<\/ul>\n<div><span style=\"color: #ff9900\">Random Thoughts<\/span><\/div>\n<div><\/div>\n<div>I&#8217;ll be honest, I&#8217;m not a big fan of the 8 bit genre, but this game had me for a bit. (8 bits in fact) \ud83d\ude42 \u00a0I got to the second(?) lever\/switch level and it got too brainy for me. \u00a0I had to stop and rest my noggin. \u00a0The music started to shake my brain to bits, too. \u00a0Well done by making me like something that i don&#8217;t really like. \ud83d\ude42<\/div>\n<p><span style=\"font-size: 18px;color: #00ccff\">A Gentlemanly Game of Pie in the Face<\/span> \u2013 jordland<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/dl.dropbox.com\/u\/46956737\/4Stars\/20stars.png\" alt=\"2 stars\" width=\"80\" height=\"20\" \/><\/p>\n<p><span style=\"font-size: 18px;color: #00ccff\">12 points<\/span>\u00a0\u00a0<span style=\"font-size: 10px\">out of 24<\/span><\/p>\n<ul>\n<li>1 \u2014 Theme &amp; Handicap<\/li>\n<li>1 \u2014 Gameplay<\/li>\n<li>3 \u2014 Graphics<\/li>\n<li>1 \u2014 Sound FX &amp; Music<\/li>\n<li>4 \u2014 Intros, Menus, Cutscenes, in-game messaging, etc<\/li>\n<li>2 \u2014 HayMan Likablility<\/li>\n<\/ul>\n<div><span style=\"font-size: small;color: #ff9900\">Random Thoughts<\/span><\/div>\n<div><\/div>\n<div>At first glance, this seemed like it was going to be pretty cool, but after playing it, it was pretty limited. \u00a0I could only play &#8216;one-player&#8217;, so there was no AI. \u00a0The jumping around guy was humorous and cute, but was hard to control. \u00a0I tried to move around to other platforms, but it always proved futile and pointless. \u00a0Character art and simple animations were great! \u00a0The music seemed fitting at first, but got really grating after a while. \u00a0If this is truly your first experience with Gamemaker, then this was an excellent job!<\/div>\n<p><span style=\"font-size: 18px;color: #00ccff\">Alien attack<\/span> \u2013 slojanko<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/dl.dropbox.com\/u\/46956737\/4Stars\/15stars.png\" alt=\"1.5 stars\" width=\"80\" height=\"20\" \/><\/p>\n<p><span style=\"font-size: 18px;color: #00ccff\">8 points<\/span>\u00a0\u00a0<span style=\"font-size: 10px\">out of 24<\/span><\/p>\n<ul>\n<li>2 \u2014 Theme &amp; Handicap<\/li>\n<li>1 \u2014 Gameplay<\/li>\n<li>2 \u2014 Graphics<\/li>\n<li>0 \u2014 Sound FX &amp; Music<\/li>\n<li>1 \u2014 Intros, Menus, Cutscenes, in-game messaging, etc<\/li>\n<li>2 \u2014 HayMan Likablility<\/li>\n<\/ul>\n<div><span style=\"color: #ff9900\">Random Thoughts<\/span><\/div>\n<div><\/div>\n<div>I got all the way thru and blew up the aliens! \u00a0But it was rather boring, even tho it took a few tries on a couple levels. \u00a0There were no instructions, so I had to figure this one out on my own. \u00a0Not good. \u00a0I don&#8217;t know if I&#8217;m missing something or not. \u00a0I think if the sprites were scaled down, or the room was bigger, this would be a little better. \u00a0No sound makes it horribly drab. \u00a0Neat idea, just needs work.<\/div>\n<p><span style=\"font-size: 18px;color: #00ccff\">Avoid<\/span> \u2013 SecondReality<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/dl.dropbox.com\/u\/46956737\/4Stars\/30stars.png\" alt=\"3 stars\" width=\"80\" height=\"20\" \/><\/p>\n<p><span style=\"color: #00ccff;font-size: 18px\">17 points<\/span>\u00a0\u00a0<span style=\"font-size: 10px\">out of 24<\/span><\/p>\n<ul>\n<li>4 \u2014 Theme &amp; Handicap<\/li>\n<li>2 \u2014 Gameplay<\/li>\n<li>3 \u2014 Graphics<\/li>\n<li>3 \u2014 Sound FX &amp; Music<\/li>\n<li>3 \u2014 Intros, Menus, Cutscenes, in-game messaging, etc<\/li>\n<li>2 \u2014 HayMan Likablility<\/li>\n<\/ul>\n<div><span style=\"color: #ff9900\">Random Thoughts<\/span><\/div>\n<div><\/div>\n<div>At level two, I couldn&#8217;t get past the spinney things, so after about ten attempts, I stopped playing. \u00a0Nice colors on well-done, simple graphics. \u00a0Music fit the scene, but coulda used more sound FX. \u00a0A little more explanation woulda been nice, but there was enough to know what to do. \u00a0Not a bad game, but not all that exciting or interesting for my tastes.<\/div>\n<p><span style=\"font-size: 18px;color: #00ccff\">Bliss<\/span> \u2013 Lilybugged<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/dl.dropbox.com\/u\/46956737\/4Stars\/25stars.png\" alt=\"2.5 star\" width=\"80\" height=\"20\" \/><\/p>\n<p><span style=\"font-size: 18px;color: #00ccff\">13 points<\/span>\u00a0\u00a0<span style=\"font-size: 10px\">out of 24<\/span><\/p>\n<ul>\n<li>3 \u2014 Theme &amp; Handicap<\/li>\n<li>2 \u2014 Gameplay<\/li>\n<li>3 \u2014 Graphics<\/li>\n<li>0 \u2014 Sound FX &amp; Music<\/li>\n<li>3 \u2014 Intros, Menus, Cutscenes, in-game messaging, etc<\/li>\n<li>2 \u2014 HayMan Likablility<\/li>\n<\/ul>\n<div><span style=\"color: #ff9900\">Random Thoughts<\/span><\/div>\n<div><\/div>\n<div>This looked like a neat RPG when I started, but it didn&#8217;t last very long. \u00a0Very short, indeed. \u00a0Nice start to a game tho. \u00a0I liked the graphics for the type of game it was. \u00a0I didn&#8217;t really like the running level, but ok. \u00a0Not sure what was going on with the other figure there with me. \u00a0Lack of story explanation, I guess. \u00a0Obviously needed more time with this one.<\/div>\n<p><span style=\"font-size: 18px;color: #00ccff\">Borders<\/span> \u2013 gmx0<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/dl.dropbox.com\/u\/46956737\/4Stars\/10stars.png\" alt=\"1 star\" width=\"80\" height=\"20\" \/><\/p>\n<p><span style=\"font-size: 18px;color: #00ccff\">6 points<\/span>\u00a0\u00a0<span style=\"font-size: 10px\">out of 24<\/span><\/p>\n<ul>\n<li>2 \u2014 Theme &amp; Handicap<\/li>\n<li>0 \u2014 Gameplay<\/li>\n<li>1 \u2014 Graphics<\/li>\n<li>2 \u2014 Sound FX &amp; Music<\/li>\n<li>0 \u2014 Intros, Menus, Cutscenes, in-game messaging, etc<\/li>\n<li>1 \u2014 HayMan Likablility<\/li>\n<\/ul>\n<div><span style=\"color: #ff9900\">Random Thoughts<\/span><\/div>\n<div><\/div>\n<div>I placed the castle then looked around. \u00a0People started walking around all over. \u00a0They broke the fence. \u00a0After some time clicking around, I found out I could fix the fence by clicking on it. \u00a0And that&#8217;s all there was to this &#8216;game&#8217;. \u00a0Something tells me it wasn&#8217;t finished.<\/div>\n<p><span style=\"font-size: 18px;color: #00ccff\">Cursed UFO<\/span> \u2013 The Black Dragon<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/dl.dropbox.com\/u\/46956737\/4Stars\/15stars.png\" alt=\"1.5 stars\" width=\"80\" height=\"20\" \/><\/p>\n<p><span style=\"font-size: 18px;color: #00ccff\">9 points<\/span>\u00a0\u00a0<span style=\"font-size: 10px\">out of 24<\/span><\/p>\n<ul>\n<li>2 \u2014 Theme &amp; Handicap<\/li>\n<li>1 \u2014 Gameplay<\/li>\n<li>1 \u2014 Graphics<\/li>\n<li>2 \u2014 Sound FX &amp; Music<\/li>\n<li>2 \u2014 Intros, Menus, Cutscenes, in-game messaging, etc<\/li>\n<li>1 \u2014 HayMan Likablility<\/li>\n<\/ul>\n<div><span style=\"color: #ff9900\">Random Thoughts<\/span><\/div>\n<div><\/div>\n<div>The music reminded me of the old Dune movie (which is a good thing). \u00a0The sound FX seemed too basic and boring, tho. I didn&#8217;t care for the graphics, I thought the bad guys coulda been better. \u00a0I hated the fact that I couldn&#8217;t jump with the up arrow. \u00a0With more work and time, this probably wouldn&#8217;t be so bad to me, but using a shield and not a gun is always less exciting. \u00a0No errors, so well done. \ud83d\ude42<\/div>\n<p><span style=\"font-size: 18px;color: #00ccff\">Cyan<\/span> \u2013 amcd<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/dl.dropbox.com\/u\/46956737\/4Stars\/35stars.png\" alt=\"3.5 stars\" width=\"80\" height=\"20\" \/><\/p>\n<p><span style=\"font-size: 18px;color: #00ccff\">20 points<\/span>\u00a0\u00a0<span style=\"font-size: 10px\">out of 24<\/span><\/p>\n<ul>\n<li>3 \u2014 Theme &amp; Handicap<\/li>\n<li>3 \u2014 Gameplay<\/li>\n<li>4 \u2014 Graphics<\/li>\n<li>4 \u2014 Sound FX &amp; Music<\/li>\n<li>3 \u2014 Intros, Menus, Cutscenes, in-game messaging, etc<\/li>\n<li>3 \u2014 HayMan Likablility<\/li>\n<\/ul>\n<div><span style=\"color: #ff9900\">Random Thoughts<\/span><\/div>\n<div><\/div>\n<div>Fun platformer! \u00a0Great music and good sound FX. \u00a0The graphics were simple and superb. \u00a0The handicap was brilliantly done, but the theme seemed a bit lacking. \u00a0After a while of playing, I wished I could turn off just the music, but that has nothing to do with the way I scored this game. \u00a0Great job!<\/div>\n<p><span style=\"font-size: 18px;color: #00ccff\">Dark World<\/span> \u2013 MikeDark_x<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/dl.dropbox.com\/u\/46956737\/4Stars\/25stars.png\" alt=\"2.5 stars\" width=\"80\" height=\"20\" \/><\/p>\n<p><span style=\"font-size: 18px;color: #00ccff\">14 points<\/span>\u00a0\u00a0<span style=\"font-size: 10px\">out of 24<\/span><\/p>\n<ul>\n<li>4 \u2014 Theme &amp; Handicap<\/li>\n<li>0 \u2014 Gameplay<\/li>\n<li>3 \u2014 Graphics<\/li>\n<li>3 \u2014 Sound FX &amp; Music<\/li>\n<li>3 \u2014 Intros, Menus, Cutscenes, in-game messaging, etc<\/li>\n<li>1 \u2014 HayMan Likablility<\/li>\n<\/ul>\n<div><span style=\"color: #ff9900\">Random Thoughts<\/span><\/div>\n<div><\/div>\n<div>Those controls are seriously messed up! \u00a0I gave this a shot, but I just couldn&#8217;t control the movement. It went backwards, and shifted all over. \u00a0I try to go up, but i go down. \u00a0I try to go left, but I go up. \u00a0Horrible. \u00a0The graphics looked great, even tho the character sprite was a bit cheap (just a white dot). \u00a0The music reminded me of Rusty&#8217;s &#8220;Shoot the Pigeon&#8221;. \u00a0I would say more, but I was unable to play it more with the messed up control mechanism.<\/div>\n<p><span style=\"font-size: 18px;color: #00ccff\">DEATH to ZEPPELIN<\/span> \u2013 Goinbatty<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/dl.dropbox.com\/u\/46956737\/4Stars\/25stars.png\" alt=\"2.5 stars\" width=\"80\" height=\"20\" \/><\/p>\n<p><span style=\"font-size: 18px;color: #00ccff\">14 points<\/span>\u00a0\u00a0<span style=\"font-size: 10px\">out of 24<\/span><\/p>\n<ul>\n<li>2 \u2014 Theme &amp; Handicap<\/li>\n<li>2 \u2014 Gameplay<\/li>\n<li>3 \u2014 Graphics<\/li>\n<li>3 \u2014 Sound FX &amp; Music<\/li>\n<li>2 \u2014 Intros, Menus, Cutscenes, in-game messaging, etc<\/li>\n<li>2 \u2014 HayMan Likablility<\/li>\n<\/ul>\n<div><span style=\"color: #ff9900\">Random Thoughts<\/span><\/div>\n<div><\/div>\n<div>1942, but with bi-planes and zeppelins. \u00a0As simple as this game is, it was still kinda fun &#8212; but only for a little while. \u00a0The use of handicap coulda been better. \u00a0I couldn&#8217;t see my bullets, so I wasn&#8217;t sure if I was hitting the target or not. \u00a0The chain reaction idea was good and fun, but a little inside help (from programming) woulda been nice, just for fun\/excitement factor. \u00a0The graphics were pretty, and the music seemed very fitting, even tho it and the bi-plane predates your timeline. Just details. \ud83d\ude42<\/div>\n<p><span style=\"font-size: 18px;color: #00ccff\">Defend the Homelands<\/span> \u2013 MishMash<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/dl.dropbox.com\/u\/46956737\/4Stars\/30stars.png\" alt=\"3 stars\" width=\"80\" height=\"20\" \/><\/p>\n<p><span style=\"font-size: 18px;color: #00ccff\">18 points<\/span>\u00a0\u00a0<span style=\"font-size: 10px\">out of 24<\/span><\/p>\n<ul>\n<li>4 \u2014 Theme &amp; Handicap<\/li>\n<li>3 \u2014 Gameplay<\/li>\n<li>3 \u2014 Graphics<\/li>\n<li>3 \u2014 Sound FX &amp; Music<\/li>\n<li>2 \u2014 Intros, Menus, Cutscenes, in-game messaging, etc<\/li>\n<li>3 \u2014 HayMan Likablility<\/li>\n<\/ul>\n<div><span style=\"color: #ff9900\">Random Thoughts<\/span><\/div>\n<div><\/div>\n<div>This game played excruciatingly slow. \u00a0Also, there were glitches in the graphics, with the dead floating around on the screen. \u00a0Also, I noticed that two workers from the same side had to walk way around each other and I thought that was unnecessary. They could&#8217;ve just walked right thru each other and that would&#8217;ve been acceptable. \u00a0Random map generation is nice. \u00a0The economics seemed balanced. \u00a0The great music choice made up for the lack of sound fx. \u00a0Nice game &#8212; I hope to see it finished.<\/div>\n<p><span style=\"font-size: 18px;color: #00ccff\">Defend The Treasure<\/span> \u2013 Sirham<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/dl.dropbox.com\/u\/46956737\/4Stars\/15stars.png\" alt=\"1.5 stars\" width=\"80\" height=\"20\" \/><\/p>\n<p><span style=\"font-size: 18px;color: #00ccff\">8 points<\/span>\u00a0\u00a0<span style=\"font-size: 10px\">out of 24<\/span><\/p>\n<ul>\n<li>1 \u2014 Theme &amp; Handicap<\/li>\n<li>1 \u2014 Gameplay<\/li>\n<li>2 \u2014 Graphics<\/li>\n<li>2 \u2014 Sound FX &amp; Music<\/li>\n<li>1 \u2014 Intros, Menus, Cutscenes, in-game messaging, etc<\/li>\n<li>1 \u2014 HayMan Likablility<\/li>\n<\/ul>\n<div><span style=\"color: #ff9900\">Random Thoughts<\/span><\/div>\n<div><\/div>\n<div>I tried it, but I really didn&#8217;t know what I was doing. \u00a0So I tried it again. \u00a0But I still had a hard time grasping the concept. \u00a0I think it needs more explanation, or maybe some help tips while playing. \u00a0Definitely could have used mouse-over help text.<\/div>\n<p><span style=\"font-size: 18px;color: #00ccff\">Distant Mind<\/span> \u2013 11clock<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/dl.dropbox.com\/u\/46956737\/4Stars\/35stars.png\" alt=\"3.5 stars\" width=\"80\" height=\"20\" \/><\/p>\n<p><span style=\"font-size: 18px;color: #00ccff\">21 points<\/span>\u00a0\u00a0<span style=\"font-size: 10px\">out of 24<\/span><\/p>\n<ul>\n<li>4 \u2014 Theme &amp; Handicap<\/li>\n<li>4 \u2014 Gameplay<\/li>\n<li>3 \u2014 Graphics<\/li>\n<li>3 \u2014 Sound FX &amp; Music<\/li>\n<li>3 \u2014 Intros, Menus, Cutscenes, in-game messaging, etc<\/li>\n<li>4 \u2014 HayMan Likablility<\/li>\n<\/ul>\n<div><span style=\"color: #ff9900\">Random Thoughts<\/span><\/div>\n<div><\/div>\n<div>11clock can make a platformer skill\/action game for me anytime. \u00a0This is just awesome. \u00a0Great mysterious story (slightly weak on the theme, but it&#8217;s there) and excellent difficulty progression. \u00a0Graphics were simple but some great FX were used for movement, background, and cutscene (static). \u00a0Loved the music, and the sound FX were just fine. \u00a0I got stuck on the in\/out ladder with the falling reds. \u00a0Does that make any sense at all? \u00a0Loved this one and I&#8217;ll be playing it again until I can conquer the evil red.<\/div>\n<p><span style=\"font-size: 18px;color: #00ccff\">Dust cloud gone mad!<\/span> \u2013 NightGrader<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/dl.dropbox.com\/u\/46956737\/4Stars\/20stars.png\" alt=\"2 stars\" width=\"80\" height=\"20\" \/><\/p>\n<p><span style=\"font-size: 18px;color: #00ccff\">12 points<\/span>\u00a0\u00a0<span style=\"font-size: 10px\">out of 24<\/span><\/p>\n<ul>\n<li>2 \u2014 Theme &amp; Handicap<\/li>\n<li>2 \u2014 Gameplay<\/li>\n<li>3 \u2014 Graphics<\/li>\n<li>1 \u2014 Sound FX &amp; Music<\/li>\n<li>2 \u2014 Intros, Menus, Cutscenes, in-game messaging, etc<\/li>\n<li>2 \u2014 HayMan Likablility<\/li>\n<\/ul>\n<div><span style=\"color: #ff9900\">Random Thoughts<\/span><\/div>\n<div><\/div>\n<div>Space Invaders, but different. \u00a0Everything seemed bland. \u00a0I played a couple of times, but couldn&#8217;t really get into it. \u00a0No music and the one sound effect probably didn&#8217;t help. \u00a0I liked the rocket trail. \u00a0No errors, either, and solid mechanics. \u00a0Just a bit on the boring side.<\/div>\n<p><span style=\"font-size: 18px;color: #00ccff\">Ego in Hoc V Horarum<\/span> \u2013 Darzoz<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/dl.dropbox.com\/u\/46956737\/4Stars\/30stars.png\" alt=\"3 stars\" width=\"80\" height=\"20\" \/><\/p>\n<p><span style=\"font-size: 18px;color: #00ccff\">18 points<\/span>\u00a0\u00a0<span style=\"font-size: 10px\">out of 24<\/span><\/p>\n<ul>\n<li>2 \u2014 Theme &amp; Handicap<\/li>\n<li>4 \u2014 Gameplay<\/li>\n<li>2 \u2014 Graphics<\/li>\n<li>3 \u2014 Sound FX &amp; Music<\/li>\n<li>4 \u2014 Intros, Menus, Cutscenes, in-game messaging, etc<\/li>\n<li>3 \u2014 HayMan Likablility<\/li>\n<\/ul>\n<div><span style=\"color: #ff9900\">Random Thoughts<\/span><\/div>\n<div><\/div>\n<div>This was a neat platformer. \u00a0The movement took a little getting used to. \u00a0Also, I barely saw the theme. \u00a0It was still pretty fun, but I quit when I couldn&#8217;t get past the invisible blocks and it started me all the way over. \u00a0I&#8217;ll probably play it again because now I&#8217;m curious as to how it ends. \u00a0Nice solid game.<\/div>\n<p><span style=\"font-size: 18px;color: #00ccff\">Eternal Chamber<\/span> \u2013 newkill<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/dl.dropbox.com\/u\/46956737\/4Stars\/35stars.png\" alt=\"3.5 stars\" width=\"80\" height=\"20\" \/><\/p>\n<p><span style=\"font-size: 18px;color: #00ccff\">21 points<\/span>\u00a0\u00a0<span style=\"font-size: 10px\">out of 24<\/span><\/p>\n<ul>\n<li>4 \u2014 Theme &amp; Handicap<\/li>\n<li>4 \u2014 Gameplay<\/li>\n<li>2 \u2014 Graphics<\/li>\n<li>4 \u2014 Sound FX &amp; Music<\/li>\n<li>4 \u2014 Intros, Menus, Cutscenes, in-game messaging, etc<\/li>\n<li>3 \u2014 HayMan Likablility<\/li>\n<\/ul>\n<div><span style=\"color: #ff9900\">Random Thoughts<\/span><\/div>\n<div><\/div>\n<div>Holy fan blades, Batman! \u00a0This game is brutal! \u00a0Excellent puzzler, but a little too brainy for my tastes. \u00a0I&#8217;m feeling pretty lazy currently. \u00a0Very nicely made game!<\/div>\n<p><span style=\"font-size: 18px;color: #00ccff\">F.O.D. (Foreign Object Detection)<\/span> \u2013 chance<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/dl.dropbox.com\/u\/46956737\/4Stars\/35stars.png\" alt=\"3.5 stars\" width=\"80\" height=\"20\" \/><\/p>\n<p><span style=\"font-size: 18px;color: #00ccff\">20 points<\/span>\u00a0\u00a0<span style=\"font-size: 10px\">out of 24<\/span><\/p>\n<ul>\n<li>4 \u2014 Theme &amp; Handicap<\/li>\n<li>4 \u2014 Gameplay<\/li>\n<li>3 \u2014 Graphics<\/li>\n<li>2 \u2014 Sound FX &amp; Music<\/li>\n<li>3 \u2014 Intros, Menus, Cutscenes, in-game messaging, etc<\/li>\n<li>4 \u2014 HayMan Likablility<\/li>\n<\/ul>\n<div><span style=\"color: #ff9900\">Random Thoughts<\/span><\/div>\n<div><\/div>\n<div>Needed some cool music to go along with it. \u00a0Nice puzzles and great physics. \u00a0The last one kept me at it for a while. Suggestion: \u00a0A limited number of blades, too. \u00a0Fun game, and I wanted more when it was over. \u00a0Scoring would be fun, too.<\/div>\n<p><span style=\"font-size: 18px;color: #00ccff\">For a Lost Hat<\/span> \u2013 Gorkiller<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/dl.dropbox.com\/u\/46956737\/4Stars\/35stars.png\" alt=\"3.5 stars\" width=\"80\" height=\"20\" \/><\/p>\n<p><span style=\"font-size: 18px;color: #00ccff\">20 points<\/span>\u00a0\u00a0<span style=\"font-size: 10px\">out of 24<\/span><\/p>\n<ul>\n<li>2 \u2014 Theme &amp; Handicap<\/li>\n<li>3 \u2014 Gameplay<\/li>\n<li>4 \u2014 Graphics<\/li>\n<li>3 \u2014 Sound FX &amp; Music<\/li>\n<li>4 \u2014 Intros, Menus, Cutscenes, in-game messaging, etc<\/li>\n<li>4 \u2014 HayMan Likablility<\/li>\n<\/ul>\n<div><span style=\"color: #ff9900\">Random Thoughts<\/span><\/div>\n<div><\/div>\n<div>I really liked this one, too. \u00a0Cool RPG platformer! \u00a0I didn&#8217;t play too long, but played enough to make a rating. \u00a0Really solid game. \u00a0Lost some points for forgetting to grey-scale the magic menu. \u00a0\ud83d\ude42 \u00a0Now, I can&#8217;t wait to get back to this one and play the &#8216;in-color&#8217; version!<\/div>\n<p><span style=\"font-size: 18px;color: #00ccff\">Fortress Face-Off<\/span> \u2013 RekNepZ<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/dl.dropbox.com\/u\/46956737\/4Stars\/25stars.png\" alt=\"2.5 stars\" width=\"80\" height=\"20\" \/><\/p>\n<p><span style=\"font-size: 18px;color: #00ccff\">15 points<\/span>\u00a0\u00a0<span style=\"font-size: 10px\">out of 24<\/span><\/p>\n<ul>\n<li>4 \u2014 Theme &amp; Handicap<\/li>\n<li>2 \u2014 Gameplay<\/li>\n<li>3 \u2014 Graphics<\/li>\n<li>1 \u2014 Sound FX &amp; Music<\/li>\n<li>2 \u2014 Intros, Menus, Cutscenes, in-game messaging, etc<\/li>\n<li>3 \u2014 HayMan Likablility<\/li>\n<\/ul>\n<div><span style=\"color: #ff9900\">Random Thoughts<\/span><\/div>\n<div><\/div>\n<div>Nice little game. \u00a0Simple. I liked it, but i think it needs some fine tuning. \u00a0No music and really basic sounds &#8212; coulda been better. \u00a0This game would have really been helped out by some mouse-over info text. \u00a0Cool game, I really like the idea.<\/div>\n<p><span style=\"font-size: 18px;color: #00ccff\">Greyfield<\/span> \u2013 nightswim<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/dl.dropbox.com\/u\/46956737\/4Stars\/20stars.png\" alt=\"2 stars\" width=\"80\" height=\"20\" \/><\/p>\n<p><span style=\"font-size: 18px;color: #00ccff\">11 points<\/span>\u00a0\u00a0<span style=\"font-size: 10px\">out of 24<\/span><\/p>\n<ul>\n<li>1 \u2014 Theme &amp; Handicap<\/li>\n<li>2 \u2014 Gameplay<\/li>\n<li>2 \u2014 Graphics<\/li>\n<li>2 \u2014 Sound FX &amp; Music<\/li>\n<li>2 \u2014 Intros, Menus, Cutscenes, in-game messaging, etc<\/li>\n<li>2 \u2014 HayMan Likablility<\/li>\n<\/ul>\n<div><span style=\"color: #ff9900\">Random Thoughts<\/span><\/div>\n<div><\/div>\n<div>Didn&#8217;t see the theme. \u00a0Movement seemed a little too fast or slightly uncontrollable. \u00a0Too hard to make a &#8216;turn-back&#8217; jump from a little ledge on the cliffside. \u00a0Makes it unnecessarily frustrating. \u00a0There was really no gameplay except jumping thru platforms to find the end. \u00a0Not a big fan of the graphics, either. \u00a0Nice start to a platformer, tho.<\/div>\n<p><span style=\"font-size: 18px;color: #00ccff\">Hi Me Ro Me<\/span> \u2013 NAL<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/dl.dropbox.com\/u\/46956737\/4Stars\/40stars.png\" alt=\"4 stars\" width=\"80\" height=\"20\" \/><\/p>\n<p><span style=\"font-size: 18px;color: #00ccff\">23 points<\/span>\u00a0\u00a0<span style=\"font-size: 10px\">out of 24<\/span><\/p>\n<ul>\n<li>3 \u2014 Theme &amp; Handicap<\/li>\n<li>4 \u2014 Gameplay<\/li>\n<li>4 \u2014 Graphics<\/li>\n<li>4 \u2014 Sound FX &amp; Music<\/li>\n<li>4 \u2014 Intros, Menus, Cutscenes, in-game messaging, etc<\/li>\n<li>4 \u2014 HayMan Likablility<\/li>\n<\/ul>\n<div><span style=\"color: #ff9900\">Random Thoughts<\/span><\/div>\n<div><\/div>\n<div>What an awesome arcade action game! \u00a0Very nicely done! \u00a0I don&#8217;t know what the &#8216;foreign&#8217; is here, but running up a spiral is pretty close, I guess. \u00a0This game is very well designed. \u00a0Nice work, NAL.<\/div>\n<p><span style=\"font-size: 18px;color: #00ccff\">Hitman<\/span> \u2013 Joh<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/dl.dropbox.com\/u\/46956737\/4Stars\/35stars.png\" alt=\"3.5 stars\" width=\"80\" height=\"20\" \/><\/p>\n<p><span style=\"font-size: 18px;color: #00ccff\">21 points<\/span>\u00a0\u00a0<span style=\"font-size: 10px\">out of 24<\/span><\/p>\n<ul>\n<li>4 \u2014 Theme &amp; Handicap<\/li>\n<li>4 \u2014 Gameplay<\/li>\n<li>3 \u2014 Graphics<\/li>\n<li>4 \u2014 Sound FX &amp; Music<\/li>\n<li>3 \u2014 Intros, Menus, Cutscenes, in-game messaging, etc<\/li>\n<li>3 \u2014 HayMan Likablility<\/li>\n<\/ul>\n<div><span style=\"color: #ff9900\">Random Thoughts<\/span><\/div>\n<div><\/div>\n<div>Where&#8217;s Waldo?? \u00a0I was seriously hoping to see Waldo walk across the screen. \u00a0The music was great. \u00a0I wondered if I was being fooled when I couldn&#8217;t see any differences and find the foriegn spy. \u00a0How do I (the player) know I didn&#8217;t get cheated by the program? \u00a0Great game for teaching the benefits of racial profiling! \u00a0(j\/k) \u00a0I played this one about 20 times. \u00a0Well done.<\/div>\n<p><span style=\"font-size: 18px;color: #00ccff\">Introductions<\/span> \u2013 @Alex@<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/dl.dropbox.com\/u\/46956737\/4Stars\/40stars.png\" alt=\"4 stars\" width=\"80\" height=\"20\" \/><\/p>\n<p><span style=\"font-size: 18px;color: #00ccff\">23 points<\/span>\u00a0\u00a0<span style=\"font-size: 10px\">out of 24<\/span><\/p>\n<ul>\n<li>4 \u2014 Theme &amp; Handicap<\/li>\n<li>4 \u2014 Gameplay<\/li>\n<li>4 \u2014 Graphics<\/li>\n<li>3 \u2014 Sound FX &amp; Music<\/li>\n<li>4 \u2014 Intros, Menus, Cutscenes, in-game messaging, etc<\/li>\n<li>4 \u2014 HayMan Likablility<\/li>\n<\/ul>\n<div><span style=\"color: #ff9900\">Random Thoughts<\/span><\/div>\n<div><\/div>\n<div>First of all, awesome choice in music! \u00a0I love that funky stuff! \u00a0Secondly, what the ham sandwich? \u00a0How do you get past the level with the teleportation switches? \u00a0I&#8217;ll have to play it again, which won&#8217;t bother me in the least. \u00a0Funny aliens, fun game, and I can&#8217;t wait to get back to it. \u00a0Lost a point for no sound fx, but the game is still great. \u00a0Nice work.<\/div>\n<p><span style=\"font-size: 18px;color: #00ccff\">Intruder ALERT<\/span> \u2013 benf2<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/dl.dropbox.com\/u\/46956737\/4Stars\/25stars.png\" alt=\"2.5 stars\" width=\"80\" height=\"20\" \/><\/p>\n<p><span style=\"font-size: 18px;color: #00ccff\">15 points<\/span>\u00a0\u00a0<span style=\"font-size: 10px\">out of 24<\/span><\/p>\n<ul>\n<li>4 \u2014 Theme &amp; Handicap<\/li>\n<li>3 \u2014 Gameplay<\/li>\n<li>4 \u2014 Graphics<\/li>\n<li>0 \u2014 Sound FX &amp; Music<\/li>\n<li>2 \u2014 Intros, Menus, Cutscenes, in-game messaging, etc<\/li>\n<li>2 \u2014 HayMan Likablility<\/li>\n<\/ul>\n<div><span style=\"color: #ff9900\">Random Thoughts<\/span><\/div>\n<div><\/div>\n<div>Minesweeper, but easier and with way cooler graphics. \u00a0Actually, it might have been too easy. \u00a0Needs sound, badly. \u00a0Also, coulda used a little more explanation.<\/div>\n<p><span style=\"font-size: 18px;color: #00ccff\">Island Medley<\/span> \u2013 mr magnus<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/dl.dropbox.com\/u\/46956737\/4Stars\/20stars.png\" alt=\"2 stars\" width=\"80\" height=\"20\" \/><\/p>\n<p><span style=\"font-size: 18px;color: #00ccff\">11 points<\/span>\u00a0\u00a0<span style=\"font-size: 10px\">out of 24<\/span><\/p>\n<ul>\n<li>1 \u2014 Theme &amp; Handicap<\/li>\n<li>1 \u2014 Gameplay<\/li>\n<li>3 \u2014 Graphics<\/li>\n<li>2 \u2014 Sound FX &amp; Music<\/li>\n<li>3 \u2014 Intros, Menus, Cutscenes, in-game messaging, etc<\/li>\n<li>1 \u2014 HayMan Likablility<\/li>\n<\/ul>\n<div><span style=\"color: #ff9900\">Random Thoughts<\/span><\/div>\n<div><\/div>\n<div>I didn&#8217;t see any color in the game, so the handicap score suffered. \u00a0I really didn&#8217;t like the gameplay. \u00a0It worked, but I didn&#8217;t like it. \u00a0The graphics were pretty good. \u00a0Music was fine, but I don&#8217;t remember hearing any sounds. \u00a0Overall, an okay game, but not my cup of tea.<\/div>\n<p><span style=\"font-size: 18px;color: #00ccff\">Lazer Dojo Death Frenzy<\/span> \u2013 blu3<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/dl.dropbox.com\/u\/46956737\/4Stars\/10stars.png\" alt=\"1 star\" width=\"80\" height=\"20\" \/><\/p>\n<p><span style=\"font-size: 18px;color: #00ccff\">6 points<\/span>\u00a0\u00a0<span style=\"font-size: 10px\">out of 24<\/span><\/p>\n<ul>\n<li>1 \u2014 Theme &amp; Handicap<\/li>\n<li>0 \u2014 Gameplay<\/li>\n<li>2 \u2014 Graphics<\/li>\n<li>2 \u2014 Sound FX &amp; Music<\/li>\n<li>1 \u2014 Intros, Menus, Cutscenes, in-game messaging, etc<\/li>\n<li>0 \u2014 HayMan Likablility<\/li>\n<\/ul>\n<div><span style=\"color: #ff9900\">Random Thoughts<\/span><\/div>\n<div><\/div>\n<div>Due to a game killing error, I couldn&#8217;t play long enough to figure this one out. \u00a0I scored it by what I was able to gather from the three times I tried it.<\/div>\n<p><span style=\"font-size: 18px;color: #00ccff\">Matrix 6<\/span> \u2013 Earthwalker<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/dl.dropbox.com\/u\/46956737\/4Stars\/30stars.png\" alt=\"3 stars\" width=\"80\" height=\"20\" \/><\/p>\n<p><span style=\"font-size: 18px;color: #00ccff\">16 points<\/span>\u00a0\u00a0<span style=\"font-size: 10px\">out of 24<\/span><\/p>\n<ul>\n<li>3 \u2014 Theme &amp; Handicap<\/li>\n<li>4 \u2014 Gameplay<\/li>\n<li>2 \u2014 Graphics<\/li>\n<li>1 \u2014 Sound FX &amp; Music<\/li>\n<li>3 \u2014 Intros, Menus, Cutscenes, in-game messaging, etc<\/li>\n<li>3 \u2014 HayMan Likablility<\/li>\n<\/ul>\n<div><span style=\"color: #ff9900\">Random Thoughts<\/span><\/div>\n<div><\/div>\n<div>Well, I wasn&#8217;t too excited about this game when I first saw it, but when I played it, I couldn&#8217;t stop. \u00a0I finally rage-quit when the &#8220;mighty Wipe Out&#8221; was too much for me. \u00a0\ud83d\ude42 \u00a0Great game-play. \u00a0Too bad the only other color was the player cube. \u00a0A little more color with the enemy would&#8217;ve been good. \u00a0Grey-scaling the enemy with &#8216;matrix green&#8217; and leaving the player white with a black background would&#8217;ve been awesome! \u00a0No sound FX or music<span style=\"font-family: Georgia, 'Times New Roman', 'Bitstream Charter', Times, serif\">\u00a0<\/span><span style=\"font-family: Georgia, 'Times New Roman', 'Bitstream Charter', Times, serif\">wasn&#8217;t good<\/span>\u00a0(except for in the menu). Great job with the story-line.<\/div>\n<p><span style=\"font-size: 18px;color: #00ccff\">Mission: Demolition<\/span> \u2013 swifty &amp; teamsteeve<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/dl.dropbox.com\/u\/46956737\/4Stars\/40stars.png\" alt=\"4 stars\" width=\"80\" height=\"20\" \/><\/p>\n<p><span style=\"font-size: 18px;color: #00ccff\">22 points<\/span>\u00a0\u00a0<span style=\"font-size: 10px\">out of 24<\/span><\/p>\n<ul>\n<li>4 \u2014 Theme &amp; Handicap<\/li>\n<li>3 \u2014 Gameplay<\/li>\n<li>4 \u2014 Graphics<\/li>\n<li>3 \u2014 Sound FX &amp; Music<\/li>\n<li>4 \u2014 Intros, Menus, Cutscenes, in-game messaging, etc<\/li>\n<li>4 \u2014 HayMan Likablility<\/li>\n<\/ul>\n<div><span style=\"color: #ff9900\">Random Thoughts<\/span><\/div>\n<div><\/div>\n<div>Great stuff here! \u00a0The controls seemed to be slightly off, for some reason. \u00a0They did what they were supposed to do, but they seemed strange to me. \u00a0Not sure why, probably just me. \u00a0I really liked this game, and I couldn&#8217;t wait to play it. \u00a0I wasn&#8217;t disappointed!<\/div>\n<p><span style=\"font-size: 18px;color: #00ccff\">Nut a joke gaem 2<\/span> \u2013 Lukasmah<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/dl.dropbox.com\/u\/46956737\/4Stars\/30stars.png\" alt=\"3 stars\" width=\"80\" height=\"20\" \/><\/p>\n<p><span style=\"font-size: 18px;color: #00ccff\">18 points<\/span>\u00a0\u00a0<span style=\"font-size: 10px\">out of 24<\/span><\/p>\n<ul>\n<li>4 \u2014 Theme &amp; Handicap<\/li>\n<li>3 \u2014 Gameplay<\/li>\n<li>2 \u2014 Graphics<\/li>\n<li>2 \u2014 Sound FX &amp; Music<\/li>\n<li>3 \u2014 Intros, Menus, Cutscenes, in-game messaging, etc<\/li>\n<li>4 \u2014 HayMan Likablility<\/li>\n<\/ul>\n<div><span style=\"color: #ff9900\">Random Thoughts<\/span><\/div>\n<div><\/div>\n<div>I know you wanted to score low with this, but I think you did an excellent job of programming a working, buggy game! \u00a0<span style=\"font-family: Georgia, 'Times New Roman', 'Bitstream Charter', Times, serif\">The lag was precious! \u00a0<\/span>Gameplay received a high score from me because you had to figure out the lag and the fact that the &#8216;atak&#8217; wouldn&#8217;t work all the time. \u00a0And the horrible spelling and grammar in the plain message boxes were awesome! \u00a0I won the game and was hit with a beautiful game-breaking error to top it all off. \u00a0I am truly tempted to give this a perfect score, because everything about it is perfectly game-fitting.<span style=\"font-family: Georgia, 'Times New Roman', 'Bitstream Charter', Times, serif\">\u00a0<\/span><span style=\"font-family: Georgia, 'Times New Roman', 'Bitstream Charter', Times, serif\">\u00a0Very well done, Lukasmah. \u00a0Very well done, indeed.<\/span><\/div>\n<p><span style=\"font-size: 18px;color: #00ccff\">Nut Kick<\/span> \u2013 IrfanFox<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/dl.dropbox.com\/u\/46956737\/4Stars\/10stars.png\" alt=\"1 star\" width=\"80\" height=\"20\" \/><\/p>\n<p><span style=\"font-size: 18px;color: #00ccff\">5 points<\/span>\u00a0\u00a0<span style=\"font-size: 10px\">out of 24<\/span><\/p>\n<ul>\n<li>1 \u2014 Theme &amp; Handicap<\/li>\n<li>1 \u2014 Gameplay<\/li>\n<li>1 \u2014 Graphics<\/li>\n<li>0 \u2014 Sound FX &amp; Music<\/li>\n<li>0 \u2014 Intros, Menus, Cutscenes, in-game messaging, etc<\/li>\n<li>2 \u2014 HayMan Likablility<\/li>\n<\/ul>\n<div><span style=\"color: #ff9900\">Random Thoughts<\/span><\/div>\n<div><\/div>\n<div>This game is sorely unfinished. \u00a0Still, I kinda liked it.<\/div>\n<p><span style=\"font-size: 18px;color: #00ccff\">Outlander<\/span> \u2013 Coolbot4k<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/dl.dropbox.com\/u\/46956737\/4Stars\/30stars.png\" alt=\"3 stars\" width=\"80\" height=\"20\" \/><\/p>\n<p><span style=\"font-size: 18px;color: #00ccff\">16 points<\/span>\u00a0\u00a0<span style=\"font-size: 10px\">out of 24<\/span><\/p>\n<ul>\n<li>4 \u2014 Theme &amp; Handicap<\/li>\n<li>3 \u2014 Gameplay<\/li>\n<li>1 \u2014 Graphics<\/li>\n<li>2 \u2014 Sound FX &amp; Music<\/li>\n<li>3 \u2014 Intros, Menus, Cutscenes, in-game messaging, etc<\/li>\n<li>3 \u2014 HayMan Likablility<\/li>\n<\/ul>\n<div><span style=\"color: #ff9900\">Random Thoughts<\/span><\/div>\n<div><\/div>\n<div>I felt like I was on an old Vic 20! \u00a0This was definitely meant to be minimalist, I&#8217;m guessing. \u00a0But I like better graphics. \u00a0The music and sound were fine, and fit the game well. \u00a0Absolutely fit the theme as I was lost in cluelessness about these &#8216;things&#8217; I was trying to talk to and help out. \u00a0I actually spent waaaaay too much time playing this game. \u00a0After realizing it was monopolizing my time, I decided I might come back to it later. \u00a0Way to pull me into a game I didn&#8217;t like the looks of in the first place! \u00a0\ud83d\ude42 \u00a0Bravo!<\/div>\n<p><span style=\"font-size: 18px;color: #00ccff\">Papantzin<\/span> \u2013 GameDevDan<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/dl.dropbox.com\/u\/46956737\/4Stars\/40stars.png\" alt=\"4 stars\" width=\"80\" height=\"20\" \/><\/p>\n<p><span style=\"font-size: 18px;color: #00ccff\">24 points<\/span>\u00a0\u00a0<span style=\"font-size: 10px\">out of 24<\/span><\/p>\n<ul>\n<li>4 \u2014 Theme &amp; Handicap<\/li>\n<li>4 \u2014 Gameplay<\/li>\n<li>4 \u2014 Graphics<\/li>\n<li>4 \u2014 Sound FX &amp; Music<\/li>\n<li>4 \u2014 Intros, Menus, Cutscenes, in-game messaging, etc<\/li>\n<li>4 \u2014 HayMan Likablility<\/li>\n<\/ul>\n<div><span style=\"color: #ff9900\">Random Thoughts<\/span><\/div>\n<div><\/div>\n<div>Perfect score!! \u00a0The only thing about this game that I can criticize is that it&#8217;s short. \u00a0But perfect for the Jam. \u00a0Way to go, Dan! \u00a0Beautiful!<\/div>\n<div><\/div>\n<div><span style=\"font-size: 18px;color: #00ccff\">Paraverse<\/span><span style=\"font-size: 13px\"><span style=\"font-size: 13px\"> \u2013 jett87<\/span><\/span><\/div>\n<div><span style=\"font-size: 13px\"><span style=\"font-size: 13px\"><br \/>\n<\/span><\/span><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/dl.dropbox.com\/u\/46956737\/4Stars\/30stars.png\" alt=\"3 stars\" width=\"80\" height=\"20\" \/><\/div>\n<div><\/div>\n<div><span style=\"font-size: 18px;color: #00ccff\">18 points<\/span>\u00a0\u00a0<span style=\"font-size: 10px\">out of 24<\/span><\/div>\n<div>\n<ul>\n<li>3 \u2014 Theme &amp; Handicap<\/li>\n<li>4 \u2014 Gameplay<\/li>\n<li>3 \u2014 Graphics<\/li>\n<li>2 \u2014 Sound FX &amp; Music<\/li>\n<li>2 \u2014 Intros, Menus, Cutscenes, in-game messaging, etc<\/li>\n<li>4 \u2014 HayMan Likablility<\/li>\n<\/ul>\n<div><span style=\"color: #ff9900\">Random Thoughts<\/span><\/div>\n<div><\/div>\n<div>Magnificent! \u00a0Reminded me of the old &#8216;Space Wars&#8217; mixed in with &#8216;Asteroids&#8217;. \u00a0I think I woulda preferred the space button to shoot, but using the mouse made selecting upgrades easy, so I understood. \u00a0I just kept trying to aim with my mouse. \u00a0The triangle ship was hard to see which way it was facing until I shot or thrusted. \u00a0The use of handicap coulda been better. \u00a0 A bold &#8216;Next Wave&#8217; message would be nice. \u00a0Some music woulda been nice, too. \u00a0Loved the game, and I&#8217;m adding it to my collection. \ud83d\ude42<\/div>\n<\/div>\n<p><span style=\"font-size: 18px;color: #00ccff\">Platform 13<\/span> \u2013 darkwalker247<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/dl.dropbox.com\/u\/46956737\/4Stars\/25stars.png\" alt=\"2.5 stars\" width=\"80\" height=\"20\" \/><\/p>\n<p><span style=\"font-size: 18px;color: #00ccff\">13 points<\/span>\u00a0\u00a0<span style=\"font-size: 10px\">out of 24<\/span><\/p>\n<ul>\n<li>4 \u2014 Theme &amp; Handicap<\/li>\n<li>1 \u2014 Gameplay<\/li>\n<li>3 \u2014 Graphics<\/li>\n<li>2 \u2014 Sound FX &amp; Music<\/li>\n<li>2 \u2014 Intros, Menus, Cutscenes, in-game messaging, etc<\/li>\n<li>1 \u2014 HayMan Likablility<\/li>\n<\/ul>\n<div><span style=\"color: #ff9900\">Random Thoughts<\/span><\/div>\n<div><\/div>\n<div>I could only get about 9 steps from the starting point before dying &#8212; about 350 points. \u00a0I had tunnel vision, and something, half-invisible, table things were blocking my path. \u00a0I couldn&#8217;t get a bead on the flying ghost things to shoot at them. \u00a0After trying this game a few times, it was easy to decide that it was no fun. \u00a0The graphics looked nice, tho.<\/div>\n<p><span style=\"font-size: 18px;color: #00ccff\">Polar bear and Penguins: Antarctic Battle<\/span> \u2013 Greenblizzard<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/dl.dropbox.com\/u\/46956737\/4Stars\/30stars.png\" alt=\"3 stars\" width=\"80\" height=\"20\" \/><\/p>\n<p><span style=\"font-size: 18px;color: #00ccff\">18 points<\/span>\u00a0\u00a0<span style=\"font-size: 10px\">out of 24<\/span><\/p>\n<ul>\n<li>4 \u2014 Theme &amp; Handicap<\/li>\n<li>3 \u2014 Gameplay<\/li>\n<li>4 \u2014 Graphics<\/li>\n<li>0 \u2014 Sound FX &amp; Music<\/li>\n<li>4 \u2014 Intros, Menus, Cutscenes, in-game messaging, etc<\/li>\n<li>3 \u2014 HayMan Likablility<\/li>\n<\/ul>\n<div><span style=\"color: #ff9900\">Random Thoughts<\/span><\/div>\n<div><\/div>\n<div>No sound, too bad!! \u00a0I really liked it and will play it again. \u00a0Excellent, pinko-liberal, save-the-planet message! \u00a0lol. \u00a0I hope you update this with music and sound. \u00a0Nice work!<\/div>\n<p><span style=\"font-size: 18px;color: #00ccff\">Polaris: Star-crossed<\/span> \u2013 Oracizan<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/dl.dropbox.com\/u\/46956737\/4Stars\/25stars.png\" alt=\"2.5 stars\" width=\"80\" height=\"20\" \/><\/p>\n<p><span style=\"font-size: 18px;color: #00ccff\">13 points<\/span>\u00a0\u00a0<span style=\"font-size: 10px\">out of 24<\/span><\/p>\n<ul>\n<li>4 \u2014 Theme &amp; Handicap<\/li>\n<li>0 \u2014 Gameplay<\/li>\n<li>4 \u2014 Graphics<\/li>\n<li>0 \u2014 Sound FX &amp; Music<\/li>\n<li>3 \u2014 Intros, Menus, Cutscenes, in-game messaging, etc<\/li>\n<li>2 \u2014 HayMan Likablility<\/li>\n<\/ul>\n<div><span style=\"color: #ff9900\">Random Thoughts<\/span><\/div>\n<div><\/div>\n<div>This was looking really cool, but it is sadly unfinished. \u00a0There were no instructions, and all I could figure out was right, left, and shove. \u00a0I couldn&#8217;t find a jump, so I couldn&#8217;t advance. \u00a0The sprite animation was supurb! \u00a0Those alien guys looked like sleestaks from &#8216;Land of the Lost&#8217;. \u00a0I hope you finish this one because I really liked what I saw so far.<\/div>\n<p><span style=\"font-size: 18px;color: #00ccff\">Purple Intruders<\/span> \u2013 SecondReality<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/dl.dropbox.com\/u\/46956737\/4Stars\/35stars.png\" alt=\"3.5 stars\" width=\"80\" height=\"20\" \/><\/p>\n<p><span style=\"font-size: 18px;color: #00ccff\">21 points<\/span>\u00a0\u00a0<span style=\"font-size: 10px\">out of 24<\/span><\/p>\n<ul>\n<li>4 \u2014 Theme &amp; Handicap<\/li>\n<li>4 \u2014 Gameplay<\/li>\n<li>3 \u2014 Graphics<\/li>\n<li>3 \u2014 Sound FX &amp; Music<\/li>\n<li>3 \u2014 Intros, Menus, Cutscenes, in-game messaging, etc<\/li>\n<li>4 \u2014 HayMan Likablility<\/li>\n<\/ul>\n<div><span style=\"color: #ff9900\">Random Thoughts<\/span><\/div>\n<div><\/div>\n<div>I didn&#8217;t think I&#8217;d like this as much as I did. \u00a0Fun, solid arcade action here. \u00a0I scored 53. \u00a0(You should multiply the score by a cheap 1000. \u00a0Then add an online scoreboard.) \u00a0Good, game-fitting music makes up for no sound fx. \u00a0Sound fx for shots fired woulda been overwhelming and annoying anyway. \u00a0Nice job with this one. \u00a0I liked playing it a lot.<\/div>\n<p><span style=\"font-size: 18px;color: #00ccff\">Rain: War You Got<\/span> \u2013 Rusty<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/dl.dropbox.com\/u\/46956737\/4Stars\/20stars.png\" alt=\"2 stars\" width=\"80\" height=\"20\" \/><\/p>\n<p><span style=\"font-size: 18px;color: #00ccff\">10 points<\/span>\u00a0\u00a0<span style=\"font-size: 10px\">out of 24<\/span><\/p>\n<ul>\n<li>2 \u2014 Theme &amp; Handicap<\/li>\n<li>0 \u2014 Gameplay<\/li>\n<li>3 \u2014 Graphics<\/li>\n<li>2 \u2014 Sound FX &amp; Music<\/li>\n<li>2 \u2014 Intros, Menus, Cutscenes, in-game messaging, etc<\/li>\n<li>1 \u2014 HayMan Likablility<\/li>\n<\/ul>\n<div><span style=\"color: #ff9900\">Random Thoughts<\/span><\/div>\n<div><\/div>\n<div>Well&#8230; not sure what to say here, but I couldn&#8217;t figure it out. \u00a0When I died and tried to restart, the game errored. \u00a0The menu looked nice, but there were no options. \u00a0No instructions either. \u00a0This game would be cool if the AC was on. \u00a0\ud83d\ude42<\/div>\n<p><span style=\"font-size: 18px;color: #00ccff\">Rainbows Below<\/span> \u2013 Lune<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/dl.dropbox.com\/u\/46956737\/4Stars\/40stars.png\" alt=\"4 stars\" width=\"80\" height=\"20\" \/><\/p>\n<p><span style=\"font-size: 18px;color: #00ccff\">24 points<\/span>\u00a0\u00a0<span style=\"font-size: 10px\">out of 24<\/span><\/p>\n<ul>\n<li>4 \u2014 Theme &amp; Handicap<\/li>\n<li>4 \u2014 Gameplay<\/li>\n<li>4 \u2014 Graphics<\/li>\n<li>4 \u2014 Sound FX &amp; Music<\/li>\n<li>4 \u2014 Intros, Menus, Cutscenes, in-game messaging, etc<\/li>\n<li>4 \u2014 HayMan Likablility<\/li>\n<\/ul>\n<div><span style=\"color: #ff9900\">Random Thoughts<\/span><\/div>\n<div><\/div>\n<div>Awesome! \u00a0Everything about this game is perfect. \u00a0I got about 340 feet(?) up at my highest point. After playing for about 25 attempts I finally rage quit. \u00a0Not in a bad way, tho. \u00a0I&#8217;m definitely coming back to this one to finish it. \u00a0Great game, Lune!<\/div>\n<p><span style=\"font-size: 18px;color: #00ccff\">Recrudescence<\/span> \u2013 Dangerous_Dave<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/dl.dropbox.com\/u\/46956737\/4Stars\/20stars.png\" alt=\"2 stars\" width=\"80\" height=\"20\" \/><\/p>\n<p><span style=\"font-size: 18px;color: #00ccff\">10 points<\/span>\u00a0\u00a0<span style=\"font-size: 10px\">out of 24<\/span><\/p>\n<ul>\n<li>2 \u2014 Theme &amp; Handicap<\/li>\n<li>2 \u2014 Gameplay<\/li>\n<li>2 \u2014 Graphics<\/li>\n<li>1 \u2014 Sound FX &amp; Music<\/li>\n<li>2 \u2014 Intros, Menus, Cutscenes, in-game messaging, etc<\/li>\n<li>1 \u2014 HayMan Likablility<\/li>\n<\/ul>\n<div><span style=\"color: #ff9900\">Random Thoughts<\/span><\/div>\n<div><\/div>\n<div>Theme and handicap were fine, but could have used color better, I think. \u00a0The music got to me only after a little while. \u00a0Movement seemed too slow. \u00a0Everything about this game seemed too plain. \u00a0No errors, tho! \u00a0\ud83d\ude42<\/div>\n<p><span style=\"font-size: 18px;color: #00ccff\">Redemption<\/span> \u2013 chessmasterriley<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/dl.dropbox.com\/u\/46956737\/4Stars\/40stars.png\" alt=\"4 stars\" width=\"80\" height=\"20\" \/><\/p>\n<p><span style=\"font-size: 18px;color: #00ccff\">24 points<\/span>\u00a0\u00a0<span style=\"font-size: 10px\">out of 24<\/span><\/p>\n<ul>\n<li>4 \u2014 Theme &amp; Handicap<\/li>\n<li>4 \u2014 Gameplay<\/li>\n<li>4 \u2014 Graphics<\/li>\n<li>4 \u2014 Sound FX &amp; Music<\/li>\n<li>4 \u2014 Intros, Menus, Cutscenes, in-game messaging, etc<\/li>\n<li>4 \u2014 HayMan Likablility<\/li>\n<\/ul>\n<div><span style=\"color: #ff9900\">Random Thoughts<\/span><\/div>\n<div><\/div>\n<div>Wow. \u00a0Just, wow. \u00a0My only suggestion is to build up to the final battle a little better. \u00a0It seemed too tough and drawn out. \u00a0But again, wow.<\/div>\n<p><span style=\"font-size: 18px;color: #00ccff\">Rotastic<\/span> \u2013 Brano000<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/dl.dropbox.com\/u\/46956737\/4Stars\/00stars.png\" alt=\"0 stars\" width=\"80\" height=\"20\" \/><\/p>\n<p><span style=\"font-size: 18px;color: #00ccff\">0 points<\/span>\u00a0\u00a0<span style=\"font-size: 10px\">out of 24<\/span><\/p>\n<ul>\n<li>0 \u2014 Theme &amp; Handicap<\/li>\n<li>0 \u2014 Gameplay<\/li>\n<li>0 \u2014 Graphics<\/li>\n<li>0 \u2014 Sound FX &amp; Music<\/li>\n<li>0 \u2014 Intros, Menus, Cutscenes, in-game messaging, etc<\/li>\n<li>0 \u2014 HayMan Likablility<\/li>\n<\/ul>\n<div><span style=\"color: #ff9900\">Random Thoughts<\/span><\/div>\n<div><\/div>\n<div>Shame on you.<\/div>\n<p><span style=\"font-size: 18px;color: #00ccff\">Rovitation v1.0<\/span> \u2013 Team 2Dee<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/dl.dropbox.com\/u\/46956737\/4Stars\/30stars.png\" alt=\"3 stars\" width=\"80\" height=\"20\" \/><\/p>\n<p><span style=\"font-size: 18px;color: #00ccff\">16 points<\/span>\u00a0\u00a0<span style=\"font-size: 10px\">out of 24<\/span><\/p>\n<ul>\n<li>1 \u2014 Theme &amp; Handicap<\/li>\n<li>2 \u2014 Gameplay<\/li>\n<li>3 \u2014 Graphics<\/li>\n<li>4 \u2014 Sound FX &amp; Music<\/li>\n<li>3 \u2014 Intros, Menus, Cutscenes, in-game messaging, etc<\/li>\n<li>3 \u2014 HayMan Likablility<\/li>\n<\/ul>\n<div><span style=\"color: #ff9900\">Random Thoughts<\/span><\/div>\n<div><\/div>\n<div>The music was awesome! \u00a0I love that funky stuff! \u00a0Makes up for the lack of sound FX, but none were really needed anyway. \u00a0Pretty cool idea, but needs a speed button, or something.<\/div>\n<p><span style=\"font-size: 18px;color: #00ccff\">RUNNING from the FOREIGN<\/span> \u2013 Bruin Games<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/dl.dropbox.com\/u\/46956737\/4Stars\/20stars.png\" alt=\"2 stars\" width=\"80\" height=\"20\" \/><\/p>\n<p><span style=\"font-size: 18px;color: #00ccff\">11 points<\/span>\u00a0\u00a0<span style=\"font-size: 10px\">out of 24<\/span><\/p>\n<ul>\n<li>4 \u2014 Theme &amp; Handicap<\/li>\n<li>1 \u2014 Gameplay<\/li>\n<li>1 \u2014 Graphics<\/li>\n<li>2 \u2014 Sound FX &amp; Music<\/li>\n<li>2 \u2014 Intros, Menus, Cutscenes, in-game messaging, etc<\/li>\n<li>1 \u2014 HayMan Likablility<\/li>\n<\/ul>\n<div><span style=\"color: #ff9900\">Random Thoughts<\/span><\/div>\n<div><\/div>\n<div>I didn&#8217;t like that I had such limited control over my character. \u00a0I understand this is supposed to be a runner game, but I would have liked to at least been able to speed up or slow down. \u00a0The jump was a little touchy. \u00a0Sometimes it would jump immediately upon landing and mess up the next jump. \u00a0The graphics were recognizable, but I thought they coulda been better. \u00a0On a positive note, I didn&#8217;t experience any errors and the menu system was pretty good.<\/div>\n<p><span style=\"font-size: 18px;color: #00ccff\">Samurai Ghost Hunter<\/span> \u2013 94931355<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/dl.dropbox.com\/u\/46956737\/4Stars\/20stars.png\" alt=\"2 stars\" width=\"80\" height=\"20\" \/><\/p>\n<p><span style=\"font-size: 18px;color: #00ccff\">12 points<\/span>\u00a0\u00a0<span style=\"font-size: 10px\">out of 24<\/span><\/p>\n<ul>\n<li>4 \u2014 Theme &amp; Handicap<\/li>\n<li>1 \u2014 Gameplay<\/li>\n<li>2 \u2014 Graphics<\/li>\n<li>2 \u2014 Sound FX &amp; Music<\/li>\n<li>2 \u2014 Intros, Menus, Cutscenes, in-game messaging, etc<\/li>\n<li>1 \u2014 HayMan Likablility<\/li>\n<\/ul>\n<div><span style=\"color: #ff9900\">Random Thoughts<\/span><\/div>\n<div><\/div>\n<div>The attack moves were extremely slow (except for space bar attack), and I couldn&#8217;t tell if I was hitting the &#8216;ghosts&#8217; or not. \u00a0Also, no sound FX to help me. \u00a0The graphics were, meh, not bad, but coulda been better. \u00a0This is not a horrible entry by any means, but needed more time to iron out the wrinkles, in my opinion.<\/div>\n<p><span style=\"font-size: 18px;color: #00ccff\">Seeing Blue<\/span> \u2013 True Valhalla<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/dl.dropbox.com\/u\/46956737\/4Stars\/35stars.png\" alt=\"3.5 stars\" width=\"80\" height=\"20\" \/><\/p>\n<p><span style=\"font-size: 18px;color: #00ccff\">20 points<\/span>\u00a0\u00a0<span style=\"font-size: 10px\">out of 24<\/span><\/p>\n<ul>\n<li>4 \u2014 Theme &amp; Handicap<\/li>\n<li>4 \u2014 Gameplay<\/li>\n<li>4 \u2014 Graphics<\/li>\n<li>2 \u2014 Sound FX &amp; Music<\/li>\n<li>3 \u2014 Intros, Menus, Cutscenes, in-game messaging, etc<\/li>\n<li>3 \u2014 HayMan Likablility<\/li>\n<\/ul>\n<div><span style=\"color: #ff9900\">Random Thoughts<\/span><\/div>\n<div><\/div>\n<div>This was pretty fun and I wouldn&#8217;t expect less from TV. \u00a0My only beef with it is it looked an awful lot like Disillusion (Jam 5). \u00a0Thanks to the particle effects and the screen shake, the graphics scored a perfect four. I really liked the laser-like bullets, too. \u00a0The music was cool, but there were no sound FX. \u00a0Too bad. \u00a0I really liked this for what it was, but it was slightly lacking in a few areas.<\/div>\n<p><span style=\"color: #00ccff;font-size: 18px\">September Campaign<\/span> \u2013 The Legend<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/dl.dropbox.com\/u\/46956737\/4Stars\/25stars.png\" alt=\"2.5 stars\" width=\"80\" height=\"20\" \/><\/p>\n<p><span style=\"font-size: 18px;color: #00ccff\">15 points<\/span>\u00a0\u00a0<span style=\"font-size: 10px\">out of 24<\/span><\/p>\n<ul>\n<li>3 \u2014 Theme &amp; Handicap<\/li>\n<li>2 \u2014 Gameplay<\/li>\n<li>3 \u2014 Graphics<\/li>\n<li>3 \u2014 Sound FX &amp; Music<\/li>\n<li>2 \u2014 Intros, Menus, Cutscenes, in-game messaging, etc<\/li>\n<li>2 \u2014 HayMan Likablility<\/li>\n<\/ul>\n<div><span style=\"color: #ff9900\">Random Thoughts<\/span><\/div>\n<div><\/div>\n<div>I didn&#8217;t play this very long, but I got to round 5 with 420 points. \u00a0420! \u00a0I&#8217;ll play this one again and update the review later, when I&#8217;m in a darker room.<\/p>\n<div><\/div>\n<div>UPDATE: \u00a0Okay, I&#8217;ve replayed this and it did&#8217;t really change my opinion. \u00a0I think this game was a good idea, but there was no real strategy to it, that I could find. \u00a0Hide behind something and shoot the bad guys coming at you. \u00a0Cool, moody music, tho!<\/div>\n<\/div>\n<p><span style=\"font-size: 18px;color: #00ccff\">Shooting stars<\/span> \u2013 feerple<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/dl.dropbox.com\/u\/46956737\/4Stars\/20stars.png\" alt=\"2 stars\" width=\"80\" height=\"20\" \/><\/p>\n<p><span style=\"font-size: 18px;color: #00ccff\">11 points<\/span>\u00a0\u00a0<span style=\"font-size: 10px\">out of 24<\/span><\/p>\n<ul>\n<li>2 \u2014 Theme &amp; Handicap<\/li>\n<li>2 \u2014 Gameplay<\/li>\n<li>2 \u2014 Graphics<\/li>\n<li>2 \u2014 Sound FX &amp; Music<\/li>\n<li>1 \u2014 Intros, Menus, Cutscenes, in-game messaging, etc<\/li>\n<li>2 \u2014 HayMan Likablility<\/li>\n<\/ul>\n<div><span style=\"color: #ff9900\">Random Thoughts<\/span><\/div>\n<div><\/div>\n<div>I didn&#8217;t know how to advance to the play screen until I guessed to hit the shift key. \u00a0I didn&#8217;t know to move off the screen to the right, until I just guessed it. \u00a0Actually, I didn&#8217;t even know I could move at all, for half of the first screen.<span style=\"font-family: Georgia, 'Times New Roman', 'Bitstream Charter', Times, serif\">\u00a0<\/span><span style=\"font-family: Georgia, 'Times New Roman', 'Bitstream Charter', Times, serif\">\u00a0It took me a couple screens to figure out a good strategy.<\/span>\u00a0\u00a0I would have played it a second time, but the game just completely closed when the time ran out. \u00a0No summary, no menu, no nothing. \u00a0<span style=\"font-family: Georgia, 'Times New Roman', 'Bitstream Charter', Times, serif\">The game just ends and closes. \u00a0Weird.<\/span><\/div>\n<p><span style=\"font-size: 18px;color: #00ccff\">Skyscraper Kingdoms<\/span> \u2013 Snail_Man<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/dl.dropbox.com\/u\/46956737\/4Stars\/20stars.png\" alt=\"2 stars\" width=\"80\" height=\"20\" \/><\/p>\n<p><span style=\"font-size: 18px;color: #00ccff\">10 points<\/span>\u00a0\u00a0<span style=\"font-size: 10px\">out of 24<\/span><\/p>\n<ul>\n<li>4 \u2014 Theme &amp; Handicap<\/li>\n<li>1 \u2014 Gameplay<\/li>\n<li>2 \u2014 Graphics<\/li>\n<li>0 \u2014 Sound FX &amp; Music<\/li>\n<li>1 \u2014 Intros, Menus, Cutscenes, in-game messaging, etc<\/li>\n<li>2 \u2014 HayMan Likablility<\/li>\n<\/ul>\n<div><span style=\"color: #ff9900\">Random Thoughts<\/span><\/div>\n<div><\/div>\n<div>This is quite the undertaking for a 72 hour Jam game! \u00a0A game like this desperately needs mouse-over help text. \u00a0Builder\/tycoon type games are my favorite type of game, but this one had too many things going on and not enough easily seen and understood info to tell me what it was that was going on. \u00a0Does that make any sense? \u00a0Anyway, I really like the idea and I&#8217;d like to see this game after another 72 hours put into it.<\/div>\n<p><span style=\"font-size: 18px;color: #00ccff\">Slippery Slope<\/span> \u2013 Dadio &amp; Jack<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/dl.dropbox.com\/u\/46956737\/4Stars\/25stars.png\" alt=\"2.5 stars\" width=\"80\" height=\"20\" \/><\/p>\n<p><span style=\"font-size: 18px;color: #00ccff\">15 points<\/span>\u00a0\u00a0<span style=\"font-size: 10px\">out of 24<\/span><\/p>\n<ul>\n<li>2 \u2014 Theme &amp; Handicap<\/li>\n<li>2 \u2014 Gameplay<\/li>\n<li>3 \u2014 Graphics<\/li>\n<li>3 \u2014 Sound FX &amp; Music<\/li>\n<li>3 \u2014 Intros, Menus, Cutscenes, in-game messaging, etc<\/li>\n<li>2 \u2014 HayMan Likablility<\/li>\n<\/ul>\n<div><span style=\"color: #ff9900\">Random Thoughts<\/span><\/div>\n<div><\/div>\n<div>Japan is a foreign nation? \u00a0Really, that&#8217;s all you had? \u00a0Anyway, this game worked. \u00a0Just needs an online high score table. \u00a0The music was borderline bad, but seemed to fit the game rather well. \u00a0All in all, this game was melons! \u00a0Way to go, Dadio! \u00a0(and Jack) \u00a0My best score was&#8230; aw, nevermind.<\/div>\n<p><span style=\"font-size: 18px;color: #00ccff\">Smithereens<\/span> \u2013 Fireball16<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/dl.dropbox.com\/u\/46956737\/4Stars\/35stars.png\" alt=\"3.5 stars\" width=\"80\" height=\"20\" \/><\/p>\n<p><span style=\"font-size: 18px;color: #00ccff\">21 points<\/span>\u00a0\u00a0<span style=\"font-size: 10px\">out of 24<\/span><\/p>\n<ul>\n<li>4 \u2014 Theme &amp; Handicap<\/li>\n<li>4 \u2014 Gameplay<\/li>\n<li>3 \u2014 Graphics<\/li>\n<li>3 \u2014 Sound FX &amp; Music<\/li>\n<li>4 \u2014 Intros, Menus, Cutscenes, in-game messaging, etc<\/li>\n<li>3 \u2014 HayMan Likablility<\/li>\n<\/ul>\n<div><span style=\"color: #ff9900\">Random Thoughts<\/span><\/div>\n<div><\/div>\n<div>I was blown to smithereens! \u00a0This was a great little arcade-type game. \u00a0Reminded me of Missile Command. \u00a0Graphics were good enough. \u00a0I think the ufo&#8217;s should have stopped above the people a bit higher up and took a little while to beam them up, giving you a chance to shoot them dead and save your guy better. \u00a0But that&#8217;s just a small point\/suggestion. \u00a0Overall, good job!<\/div>\n<div><\/div>\n<div><\/div>\n<div>NOTE: \u00a0The game &#8216;Smithereens&#8217; should not be confused with the band <a href=\"http:\/\/officialsmithereens.com\/\">&#8216;The Smithereens&#8217;<\/a>. \u00a0\ud83d\ude42<\/div>\n<p><span style=\"font-size: 18px;color: #00ccff\">Snail Racer<\/span> \u2013 Rusty<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/dl.dropbox.com\/u\/46956737\/4Stars\/20stars.png\" alt=\"2 stars\" width=\"80\" height=\"20\" \/><\/p>\n<p><span style=\"font-size: 18px;color: #00ccff\">11 points<\/span>\u00a0\u00a0<span style=\"font-size: 10px\">out of 24<\/span><\/p>\n<ul>\n<li>1 \u2014 Theme &amp; Handicap<\/li>\n<li>1 \u2014 Gameplay<\/li>\n<li>3 \u2014 Graphics<\/li>\n<li>2 \u2014 Sound FX &amp; Music<\/li>\n<li>2 \u2014 Intros, Menus, Cutscenes, in-game messaging, etc<\/li>\n<li>2 \u2014 HayMan Likablility<\/li>\n<\/ul>\n<div><span style=\"color: #ff9900\">Random Thoughts<\/span><\/div>\n<div><\/div>\n<div>My 6-year-old daughter loved playing this game with me. \u00a0But she&#8217;s six. \u00a0I suppose snails are kinda foriegn. \u00a0The gameplay was very minimalist. \u00a0The graphics were nice enough. \u00a0I liked the cartoon snails and my daughter liked the big eye watching them. \u00a0No sound fx, but the music was okay. \u00a0Nice game for 6-year-olds and their dads. \ud83d\ude42<\/div>\n<p><span style=\"font-size: 18px;color: #00ccff\">Specimen<\/span> \u2013 Team Boilerplate<\/p>\n<p>What a cool game! \u00a0The character sprites and animations rock! \u00a0Everyone should play it! \u00a0\ud83d\ude42<br \/>\n<span style=\"font-size: 18px;color: #00ccff\">Sriggy Moggful<\/span> \u2013 orange08<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/dl.dropbox.com\/u\/46956737\/4Stars\/35stars.png\" alt=\"3.5 stars\" width=\"80\" height=\"20\" \/><\/p>\n<p><span style=\"font-size: 18px;color: #00ccff\">19 points<\/span>\u00a0\u00a0<span style=\"font-size: 10px\">out of 24<\/span><\/p>\n<ul>\n<li>4 \u2014 Theme &amp; Handicap<\/li>\n<li>1 \u2014 Gameplay<\/li>\n<li>4 \u2014 Graphics<\/li>\n<li>4 \u2014 Sound FX &amp; Music<\/li>\n<li>3 \u2014 Intros, Menus, Cutscenes, in-game messaging, etc<\/li>\n<li>3 \u2014 HayMan Likablility<\/li>\n<\/ul>\n<div><span style=\"color: #ff9900\">Random Thoughts<\/span><\/div>\n<div><\/div>\n<div>This was interesting. \u00a0Hardly anything here as far as gameplay is concerned, but this absolutely evoked an emotional response from me. \u00a0But when it was over, I was lost and somewhat depressed. \u00a0I suppose the &#8216;win&#8217; here is finding a &#8216;teacher\/mentor\/friend&#8217; in a foriegn place that may help you be accepted. \u00a0Not sure, but that&#8217;s what I get out of it. \u00a0More of an interactive movie than a game, I would think. \u00a0Very artfully done, as I wouldn&#8217;t expect any less from orange08. \u00a0A little more gameplay challenge would have brought the score way up for this one.<\/div>\n<p><span style=\"font-size: 18px;color: #00ccff\">Super Jelly Alien<\/span> \u2013 gamemakerfun300<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/dl.dropbox.com\/u\/46956737\/4Stars\/10stars.png\" alt=\"1 star\" width=\"80\" height=\"20\" \/><\/p>\n<p><span style=\"font-size: 18px;color: #00ccff\">5 points<\/span>\u00a0\u00a0<span style=\"font-size: 10px\">out of 24<\/span><\/p>\n<ul>\n<li>2 \u2014 Theme &amp; Handicap<\/li>\n<li>0 \u2014 Gameplay<\/li>\n<li>2 \u2014 Graphics<\/li>\n<li>1 \u2014 Sound FX &amp; Music<\/li>\n<li>0 \u2014 Intros, Menus, Cutscenes, in-game messaging, etc<\/li>\n<li>0 \u2014 HayMan Likablility<\/li>\n<\/ul>\n<div><span style=\"color: #ff9900\">Random Thoughts<\/span><\/div>\n<div><\/div>\n<div>This game is unplayable. \u00a0The jump doesn&#8217;t work, and there is no help screen. \u00a0Graphics looked okay, tho.<\/div>\n<p><span style=\"font-size: 18px;color: #00ccff\">The Foreign Wars<\/span> \u2013 Overloaded and Jagtiger<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/dl.dropbox.com\/u\/46956737\/4Stars\/20stars.png\" alt=\"2 stars\" width=\"80\" height=\"20\" \/><\/p>\n<p><span style=\"font-size: 18px;color: #00ccff\">11 points<\/span>\u00a0\u00a0<span style=\"font-size: 10px\">out of 24<\/span><\/p>\n<ul>\n<li>3 \u2014 Theme &amp; Handicap<\/li>\n<li>1 \u2014 Gameplay<\/li>\n<li>2 \u2014 Graphics<\/li>\n<li>2 \u2014 Sound FX &amp; Music<\/li>\n<li>2 \u2014 Intros, Menus, Cutscenes, in-game messaging, etc<\/li>\n<li>1 \u2014 HayMan Likablility<\/li>\n<\/ul>\n<div><span style=\"color: #ff9900\">Random Thoughts<\/span><\/div>\n<div><\/div>\n<div>That was a lot of reading! \u00a0There were a lot of grammatical errors. \u00a0I thought the sprites were way too big. \u00a0You couldn&#8217;t shoot upwards, so you pretty much had to stay at the top of the screen. \u00a0This game needs some work.<\/div>\n<p><span style=\"font-size: 18px;color: #00ccff\">The Four Doors<\/span> \u2013 Exkakx<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/dl.dropbox.com\/u\/46956737\/4Stars\/35stars.png\" alt=\"3.5 stars\" width=\"80\" height=\"20\" \/><\/p>\n<p><span style=\"font-size: 18px;color: #00ccff\">21 points<\/span>\u00a0\u00a0<span style=\"font-size: 10px\">out of 24<\/span><\/p>\n<ul>\n<li>4 \u2014 Theme &amp; Handicap<\/li>\n<li>4 \u2014 Gameplay<\/li>\n<li>2 \u2014 Graphics<\/li>\n<li>4 \u2014 Sound FX &amp; Music<\/li>\n<li>4 \u2014 Intros, Menus, Cutscenes, in-game messaging, etc<\/li>\n<li>3 \u2014 HayMan Likablility<\/li>\n<\/ul>\n<div><span style=\"color: #ff9900\">Random Thoughts<\/span><\/div>\n<div><\/div>\n<div>Fast moving platformer! \u00a0It was pretty fun, but kinda crazy. \u00a0Loved the music choice, it really amped things up!<\/div>\n<p><span style=\"font-size: 18px;color: #00ccff\">The life and times of..this square right here.<\/span> \u2013 makerofthegames<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/dl.dropbox.com\/u\/46956737\/4Stars\/20stars.png\" alt=\"2 stars\" width=\"80\" height=\"20\" \/><\/p>\n<p><span style=\"font-size: 18px;color: #00ccff\">12 points<\/span>\u00a0\u00a0<span style=\"font-size: 10px\">out of 24<\/span><\/p>\n<ul>\n<li>3 \u2014 Theme &amp; Handicap<\/li>\n<li>2 \u2014 Gameplay<\/li>\n<li>2 \u2014 Graphics<\/li>\n<li>2 \u2014 Sound FX &amp; Music<\/li>\n<li>2 \u2014 Intros, Menus, Cutscenes, in-game messaging, etc<\/li>\n<li>1 \u2014 HayMan Likablility<\/li>\n<\/ul>\n<div><span style=\"color: #ff9900\">Random Thoughts<\/span><\/div>\n<div><\/div>\n<div>I&#8217;ll just be honest. \u00a0I didn&#8217;t like playing this game. \u00a0It&#8217;s very plain looking and the fast moving parts were too difficult to control, way above my patience level. \u00a0Use of theme was pretty weak, but hay. \u00a0No errors,tho. \u00a0And the level animation was pretty cool.<\/div>\n<p><span style=\"font-size: 18px;color: #00ccff\">The world I created that I hated<\/span> \u2013 bobmoo<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/dl.dropbox.com\/u\/46956737\/4Stars\/25stars.png\" alt=\"2.5 stars\" width=\"80\" height=\"20\" \/><\/p>\n<p><span style=\"font-size: 18px;color: #00ccff\">14 points<\/span>\u00a0\u00a0<span style=\"font-size: 10px\">out of 24<\/span><\/p>\n<ul>\n<li>3 \u2014 Theme &amp; Handicap<\/li>\n<li>1 \u2014 Gameplay<\/li>\n<li>3 \u2014 Graphics<\/li>\n<li>2 \u2014 Sound FX &amp; Music<\/li>\n<li>3 \u2014 Intros, Menus, Cutscenes, in-game messaging, etc<\/li>\n<li>2 \u2014 HayMan Likablility<\/li>\n<\/ul>\n<div><span style=\"color: #ff9900\">Random Thoughts<\/span><\/div>\n<div><\/div>\n<div>Moody game, but a little too simple. \u00a0I&#8217;d prefer the jump to be a little higher and have a walking animation. \u00a0The background was nicely done. \u00a0Not much for gameplay here, either, and a depressing story.<\/div>\n<p><span style=\"font-size: 18px;color: #00ccff\">When they come<\/span> \u2013 trg601<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/dl.dropbox.com\/u\/46956737\/4Stars\/20stars.png\" alt=\"2 stars\" width=\"80\" height=\"20\" \/><\/p>\n<p><span style=\"font-size: 18px;color: #00ccff\">12 points<\/span>\u00a0\u00a0<span style=\"font-size: 10px\">out of 24<\/span><\/p>\n<ul>\n<li>4 \u2014 Theme &amp; Handicap<\/li>\n<li>1 \u2014 Gameplay<\/li>\n<li>1 \u2014 Graphics<\/li>\n<li>2 \u2014 Sound FX &amp; Music<\/li>\n<li>2 \u2014 Intros, Menus, Cutscenes, in-game messaging, etc<\/li>\n<li>2 \u2014 HayMan Likablility<\/li>\n<\/ul>\n<div><span style=\"color: #ff9900\">Random Thoughts<\/span><\/div>\n<div><\/div>\n<div>YAY!!! \u00a0I saved the planet! \u00a0But it wasn&#8217;t fast and easy. \u00a0I had to climb over buildings, and keep from getting stuck in walls, and jump into acid. \u00a0It was pretty weird. \u00a0That music was lunatic! \u00a0lol.<\/div>\n","protected":false},"excerpt":{"rendered":"<p>HayMan\u2019s Virtually Veritable Votes My votes go to: 1st Place \u2014 Rainbows Below \u2013 Lune\u00a0 (24\/24 points) 2nd Place \u2014 Redemption \u2013 chessmasterriley\u00a0(24\/24 points) 3rd Place \u2014 Papantzin \u2013 GameDevDan\u00a0(24\/24 points) Best Use Of Theme \u2013\u00a0Outlander \u2013 Coolbot4k Best Use Of Handicap \u2013\u00a0Seeing Blue \u2013 True Valhalla Best Presentation \u2013\u00a0Smithereens \u2013 Fireball16 The HayMan Favorite &hellip; <\/p>\n<p><a class=\"more-link btn\" href=\"http:\/\/haymanquarterly.com\/blogs\/haymans-really-real-reviews-jam-10-edition\/\">Continue reading<\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"open","ping_status":"open","template":"","meta":{"footnotes":""},"_links":{"self":[{"href":"http:\/\/haymanquarterly.com\/blogs\/wp-json\/wp\/v2\/pages\/865"}],"collection":[{"href":"http:\/\/haymanquarterly.com\/blogs\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"http:\/\/haymanquarterly.com\/blogs\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"http:\/\/haymanquarterly.com\/blogs\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/haymanquarterly.com\/blogs\/wp-json\/wp\/v2\/comments?post=865"}],"version-history":[{"count":71,"href":"http:\/\/haymanquarterly.com\/blogs\/wp-json\/wp\/v2\/pages\/865\/revisions"}],"predecessor-version":[{"id":867,"href":"http:\/\/haymanquarterly.com\/blogs\/wp-json\/wp\/v2\/pages\/865\/revisions\/867"}],"wp:attachment":[{"href":"http:\/\/haymanquarterly.com\/blogs\/wp-json\/wp\/v2\/media?parent=865"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}