{"id":708,"date":"2012-11-22T02:19:11","date_gmt":"2012-11-22T10:19:11","guid":{"rendered":"http:\/\/haymanquarterly.com\/blogs\/?p=708"},"modified":"2012-11-22T22:52:23","modified_gmt":"2012-11-23T06:52:23","slug":"save-the-turtles","status":"publish","type":"post","link":"http:\/\/haymanquarterly.com\/blogs\/blog\/2012\/11\/22\/save-the-turtles\/","title":{"rendered":"Save The Turtles!!!"},"content":{"rendered":"<p><a title=\"Turtle Termination Game Page and Download\" href=\"http:\/\/gmc.yoyogames.com\/index.php?showtopic=558410&amp;view=findpost&amp;p=4124868\" target=\"_blank\">Turtle Termination by Holgersson1988<\/a> (Jonas Holgersson &#8211; <a title=\"Holgersson Entertainment Website\" href=\"http:\/\/holgerssonentertainment.com\/\" target=\"_blank\">Holgersson Entertainment<\/a>) is the winner of the GMC Jam #8, 2012&#8217;s fall\/autumn Jam. \u00a0And a very worthy winner, at that!<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignright\" src=\"http:\/\/haymanquarterly.com\/images\/Turtle_Termination_Screenshot.png\" alt=\"Turtle_Termination_Screenshot.png\" width=\"430\" height=\"268\" \/>This installment of The Jam carried the theme of &#8216;Disasters&#8217; and the handicap of &#8216;You Cannot Use Text.&#8217; \u00a0For those who might be reading this that are out of the know, this means the game, made within 72 hours, had to be centered around the theme of some kind of a disaster and you weren&#8217;t allowed to use any text in your game. \u00a0The only places you could use text were in the game title and in describing key bindings for playing the game. \u00a0The handicap proved difficult to implement by most of the contestants, and some didn&#8217;t even bother trying to meet the handicap and used text anyway. \u00a0As I found out while rushing my entry into the competition, it&#8217;s pretty hard to teach a player how to play your game without using text. \u00a0Turtle Termination met both challenges pretty darn well.<\/p>\n<p>When I first played the game, I was reviewing all the games at the time. \u00a0It was the 15th game (out of 60) that i reviewed. \u00a0I knew right away when I saw the initials H.E. fill up with water that this was going to be good. \u00a0Just for clarification, again for those who are unaware, all the entrants into The Jam competition are encouraged to play and review the other entries. \u00a0Then, it&#8217;s up to all of the entrants (and the rest of the GMC forum members are invited as well) to vote for the game they liked the best. \u00a0The game with the most votes wins.<\/p>\n<p>As I played into the first level, I was slightly disoriented with what I was supposed to do, but the wordless, textless tutorial guided me along the right path. \u00a0I quickly realized this to be a physics based game, and it instantly scored points with me. \u00a0In Turtle Termination, the graphics are pleasant, the music and sound is fitting, the controls are easy, and the game is fun and challenging. \u00a0It was the only game out of the sixty games I reviewed that got a perfect review score from me.<\/p>\n<p>One of the most important game elements to me is graphics. \u00a0I have to like the graphics if I&#8217;m going to like the game. \u00a0In many instances, the game&#8217;s gameplay can make up for crappy graphics, but it&#8217;s gotta be <em>really<\/em> solid mechanics and <em>really<\/em> good gameplay, but even so, the graphics still can&#8217;t be too, horribly crappy. \u00a0Even though some of the other reviewers said the graphics in Turtle Termination are less than great and inconsistent, I thought the graphics went beyond the norm for the competition, especially concerning the perceived scope of this game. \u00a0I didn&#8217;t notice at the time of my review, but now I agree that the graphics could use a more consistent style. \u00a0More time granted to art and graphics will make this game a sure hit for casual phone\/tablet app gamers out there. \u00a0Turtle Termination&#8217;s graphics, in retrospect, are indeed slightly sub par, but not so much to make me dislike the game. \u00a0The turtles have amusing animations. \u00a0The crates, boxes, and metal-beam spans used to protect the turtles are well defined through graphical representation and easily identified. \u00a0The effects of the lava, fire, water, meteors, rocks, earthquakes, what-have-you, were all well done and add much to the experience of this game.<\/p>\n<p>The gameplay is simply fantastic. \u00a0The physics engine is used perfectly, making it very fun to save the turtles from all these terrible disasters. \u00a0Using the crates and such, you are tasked with building bunkers, or otherwise barricades, to hold back the destructive forces that threaten our protagonist turtle&#8217;s lives. \u00a0If you can build it good enough, they survive, and you get to save the turtles in the next level. \u00a0The simplicity is brilliant, and the surprises of the types of disasters that are forthcoming bring a very nice variety to the levels. \u00a0It&#8217;s not just lava from erupting volcanoes on each level. \u00a0Holgersson was clever enough to change things up just at the right time. It really makes the player want to see what&#8217;s coming up next.<\/p>\n<p>Download the game here &#8211; <a href=\"http:\/\/www.holgerssonentertainment.com\/downloadfiles\/Turtle%20Termination.zip\" target=\"_blank\">Turtle Termination\u00a0(8.75MB)<\/a> &#8211; and try it out. \u00a0If you liked Angry Birds or any of the Build-a-Bridge type of physics games, you&#8217;re sure to like this one.<\/p>\n<p>Also, check out some of the other games made by Holgersson Entertainment. \u00a0Here is an indie developer starting out that looks like they&#8217;re on their way up.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Turtle Termination by Holgersson1988 (Jonas Holgersson &#8211; Holgersson Entertainment) is the winner of the GMC Jam #8, 2012&#8217;s fall\/autumn Jam. \u00a0And a very worthy winner, at that! This installment of The Jam carried the theme of &#8216;Disasters&#8217; and the handicap of &#8216;You Cannot Use Text.&#8217; \u00a0For those who might be reading this that are out &hellip; <\/p>\n<p><a class=\"more-link btn\" href=\"http:\/\/haymanquarterly.com\/blogs\/blog\/2012\/11\/22\/save-the-turtles\/\">Continue reading<\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[27,29],"tags":[34,32,33,31,30],"_links":{"self":[{"href":"http:\/\/haymanquarterly.com\/blogs\/wp-json\/wp\/v2\/posts\/708"}],"collection":[{"href":"http:\/\/haymanquarterly.com\/blogs\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/haymanquarterly.com\/blogs\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/haymanquarterly.com\/blogs\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/haymanquarterly.com\/blogs\/wp-json\/wp\/v2\/comments?post=708"}],"version-history":[{"count":7,"href":"http:\/\/haymanquarterly.com\/blogs\/wp-json\/wp\/v2\/posts\/708\/revisions"}],"predecessor-version":[{"id":721,"href":"http:\/\/haymanquarterly.com\/blogs\/wp-json\/wp\/v2\/posts\/708\/revisions\/721"}],"wp:attachment":[{"href":"http:\/\/haymanquarterly.com\/blogs\/wp-json\/wp\/v2\/media?parent=708"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/haymanquarterly.com\/blogs\/wp-json\/wp\/v2\/categories?post=708"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/haymanquarterly.com\/blogs\/wp-json\/wp\/v2\/tags?post=708"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}