April 2008


Here's the opening BLURB, whatever a blurb is....

Wow, it's been about a year since I updated this website!! Crazybad on my part, but as always, I've been very busy living life. Growing up and finding responsibility is a funny thing. In my case, all it took was having kids. The next thing I know, I'm keeping my job at times when I want to just quit. Beer doesn't always seem like a good thing. Time is really hard to manage. I'm falling asleep at 11:30 at night whether I want to or not. I have a hard time watching Saturday Night Live, on the weekends no less, because I can't stay awake for it. I've become well acquainted with Tums and Acetaminophen over the past few years. Anyway, you get my drift.

What's New in the World of HayManMarc?:

There's some of it --- in a nutshell. These things keep me really busy, always on the go. When I'm not on the go, I'm pretty worn out and don't feel like doing much. At least, this list had more positives in it than the last one. Life aint always great and perfect, but it aint ever terrible.



HayMan Games!

HayMan Games

I've always liked video games. I started with Pong (See HayMan HighLight below) back in the late seventies and I was fortunate enough to witness the rise of the video game. The great stand-up, quarter arcade machines, the Atari 2600, the Radio Shack TRS-80 color computer, the Commodore 64 home computer, the Apple 2e, the Atari 5200... ...and then the Nintendo came along and changed everything.

But back in the early days of PC games, playing video games used to be a real 'hit-and-miss' endeavor. If you got ahold of a new game, you were compelled to try it, even if it looked like crap. Many times I would work and work and work at playing a game that just wasn't very good. Usually because those games had some really good elements about them that made you stay. Maybe the HUD, or the huge possibilites of different weapons, or just your favorite genre.

Back then, I began to form my own ideas for games and even took a couple of computer classes in Junior High and High School. This was in the mid 80's, and the teachers in my little town didn't know how to teach computer programming. So I didn't learn much. Eventually, beer became more interesting.

Now, I find myself wanting to play certain types of video games, but they don't make them. As fate would have it, I found GameMaker to help me with this situation. And that's what HayMan Games is all about. Filling my personal need for a certain type and/or style of video game.

Check out GameMaker at YoYo Games (.com).



More Changes for Hayman Quarterly

'Nvu' is a WYSIWYG (What You See Is What You Get) webpage editor you can download for free and works really well if you don't know HTML coding. I would recommend anyone starting out, to try Nvu. It's free! It really helped me learn alot about HTML coding.


INFO

I created these pages with notepad using raw html and css code with the help of 'cut and paste'. The more I learn these codes, the more I like using notepad instead of the 'what-you-see-is-what-you-get' editor. The editor is pretty messy with tags, making it hard to add cool content by script/code. Coding takes a little longer in notepad, but the payoff is worth it! I mean, just look at that cool floating menu over there... (However, when I don't update my site I tend to forget it all and have to start over and learn everything again. *sigh*)


Anyway, I dropped some pages and added some pages, plus I'm revamping the HayMan Forums. I'm trying to figure out something to sell, maybe make some extra $$$, but what? That is the question, indeed.....





So... What else is new?

Hmm.....not very many people look at this site. Probably because it never changes and is pretty boring to come back to. I gonna start a blog, that will keep me coming back to do updates, I think. A Sci-Fi page may be kinda fun. Comments or suggestions? Send me a line.


HayMan HighLight
Always found at the bottom of the HomeFront page.

PONG - My First Game Console

Pong console

It seems I've become long-winded in my young, middle-age. Oh well.

Let's take a walk down memory lane....

Believe it or not, my first game was Pong. I can't remember exactly, but I was probably about 8 years old (woulda been 1979) and the Atari 2600 was pretty new on the market. All the rich and spoiled kids were getting it and my dad found an old, used pong game and brought it home for us to play with. I remember my older brother and I were so excited. Thinking back on it now, I remember my dad being pretty excited about it, too, as he set forth to hook it up to the TV. Wow, we couldn't wait! Those big, twisty knobs called 'paddles' were the controllers and we couldn't stop messing with them.

But things were different back then.

You couldn't just plug it in to the TV. Remember, this was 1979. Plus, our TV was an older model and wasn't made cable ready. It only had hookups for antennas. The antennas had two wires to attach to the back of the TV. You had to get a screwdriver and loosen a couple of screws on the back of the TV to attach the wires. If you wanted cable service, you had to get a cable-to-antenna adapter (about the size of a AA battery) to connect it to your TV. We had cable, so the coaxial line (which hasn't changed at all since 1979) screwed onto the adapter, and then the adapter was attached to the antenna screws on the back of the TV.

My brother and I noticed switchable settings on the Pong console for difficulty, speed, 1 or 2 players, and such. This was going to be so cool!

Now as it was, the used Pong game my dad had acquired came with an adapter of it's own. It was a silver color and about the size of a pack of cigarettes with a black slider switch on the front. It had the same two wires as the cable-to-antenna adapter (to connect to the antenna screws on the TV) coming out one end, the male fitting for the coaxial cable poking out the other end, two antenna screws on one side to attach to an antenna, and a black wire coming out the other side that pluged into the Pong unit. The switch was labeled something like, "Cable <-----> Game <----->Antenna," so you could switch between the three.

If you've ever watched old people try to figure out cellphones or hook up a DVD player these days, you can probably imagine what this long, Pong process was like for my dad 30 years ago (and for us as we over-anxiously waited to play Pong!!). Yes, it was grueling. Thank god this was before cable boxes, VCRs, and home entertainment stereo systems. That would've been a nightmare!

Finally, the TV and TV stand were pushed back into place, the screwdriver and old adapter were sitting on top of the TV, the Pong console unit was sitting on the floor in front of the TV, and my brother and I got to watch as my mom and dad played Pong in our home for the very first time. Don't worry, it didn't take long for us to get our turn.... .... .... "Can I play next?" "Is it my turn?" "Can I do it?" "Can I try now?" "Can I play?"

But, I'm not sure if that was the first game I ever played, or if the first game I ever played was a stand-up quarter machine of some sort like Space Invaders. Pong was definitely my first in-home, free video game.... and we played the heck out of it.

Pong. What a dumb game, by today's standards. Here's a list of features that I can remember.....

-- One sound effect. --No start screen or game menu. You had to throw a switch on the game console to reset the game and score. -- No High Score table, or splash screens of any kind. No Intros... No logos... not even a company name. --No music. --No winner congradulations. And whatever you do, don't leave the game on and running because it burned lines into your TV screen that would remain visible when you tried to watch TV.

We really have come a long way.




"Hay, man, that's pretty cool!"



HayMan Quarterly No. 5 - © Copyright 2008 by Marc Hickey

'HayMan ScareCrow' ©Marc Hickey
No. 5

NAVIGATION MENU

SITE MAP
HOMEFRONT
RALPH SNART
MUSIC MAESTRO
RAILROAD PAGE
HAYMAN GAMES
FUNKY LINKS
HAYMAN FORUMS
CONTACT ME
ARCHIVES &
CREDITS